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Heretic II is a fine game; no doubt about it. The levels are extremely well designed, the graphics are nice, there's good variety, it's challenging, the weapons are imaginative and it's great fun all the way through. The control system may be a bit on the fiddly side and a little annoying at times, but you get used to it. And at a budget price, it's a good value too. So what can I find that's wrong with it? Not a lot with the game itself, aside from one major problem: it's a bit buggy.
Performance on the Mac is amazing, and can easily be set to the maximum graphic hoo-hah on a mid-range or lower-end Mac with relatively little speed loss. The multiplayer game is easy to get into using Scott Kevill's GameRanger game-finding utility (Scott himself might challenge you to a game). The price is certainly right at $20, so MacPlay has positioned it well against more expensive titles. The question, of course, is whether all these thumbs-up factors make Heretic II worth the trouble. The answer is really up to you: If you see Quake III as your grandfather's multiplayer game, the complex plot of Deus Ex as the standard by which single player games are judged and Unreal Tournament 2003 as the standard for graphics, then just keep on walking. If you can appreciate that good gameplay doesn't age, then Heretic II is $20 damn well spent.
Heretic II reminds us that a fun game is a fun game, no matter what its age. It's sure to attract 3-D-action fans looking for something new to try. For new iBook, iMac, and eMac owners in search of cheap fun, this OS X-native game is a great option.
Slightly more sophisticated, both in terms of its graphics and its gameplay, is Heretic II. Heretic II is a third-person adventure game, where Corvus, a warrior-wizard, is trying to discover the cause of a plague that causes everyone who gets it to become an extremely violent zombie. I'm guessing it was created by Ye Olde Umbrella Companie, and this game isn't too far off in tone or gameplay from the "survival horror " games still being put out today.