missing cover art
There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Acting||The quality of the actors' performances in the game (including voice acting).||3.0|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.5|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.5|
|Overall MobyScore (2 votes)||3.6|
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Inside Mac Games (IMG)
Icewind Dale is a MUST have for any RPG fan. With an intriguing story, lush graphics, rich audio, intense combat, robust OS X support, and snow, this game is worth the attention of Mac adventurers everywhere. Thanks to Icewind Dale, I’ve been able to stave off my RPG addiction. Hassah!
The game is split into chapters that start and finish when you've completed certain quests. After you survive a treacherous journey through the monster-infested Kuldahar Pass, for example, Chapter One unfolds with excellent artwork and a spoken introduction to the town of Kuldahar. The plot has little complexity, unlike that of Baldur's Gate, and you end up on a very linear path that suffers from the lack of an engaging story line. Icewind Dale is more pure dungeon crawl than deep RPG experience. That said, the game is still worth seeing through to the end, so dust the snow off your two-handed sword and enjoy!
Computer and Video Games (CVG)
Dale may have its faults, but it is still a thoroughly enjoyable romp and, unlike the `Baldur's Gate games, you should find that you will be able to walk away from this one without having to finish 'just this last bit' - and let's face it, that's probably not a bad thing for those people who value their social lives.
Despite these shortcomings, I couldn't get enough of Icewind Dale. By stripping the RPG genre to its bare essentials, Black Isle has managed to create a game that's entire appeal comes from the action. Although this is rarely the case, simply hopping from battle to battle works tremendously well for this game. It's really too bad that MacPlay wasn't able to bring us the expansion packs as well, since Mac gamers usually get these included with our ports. Here's hoping they find their way over soon.
Icewind Dale is a game which appeals to a particularly narrow nice of gamers, but does so with excellence. All but the hardest-core D&D players will find some of endless micro management tedious, but remembering that this is a role playing game (not an action game) should help keep it in perspective. If you loved Baldur's Gate or Baldur's Gate 2 and wish you could play it all over again and enjoy the surprises anew then Icewind Dale is exactly what you're looking for.
En résumé, ce n'est pas tant la réalisation technique qui est à mettre en cause, mais c'est surtout le scénario qui souffre d'un grave manque de consistance et ne parvient à aucun moment à réellement capter l'attention du joueur. Enfermé dans un dirigisme assez patent, le joueur n'éprouvera pas la liberté de mouvement acquise avec Baldur's Gate ; Dès lors, on a la sensation de se retrouver devant une sorte de sous Diablo dans lequel ça cause plus et clic moins (le coté 'action rythmée' de Diablo en moins évidement). Au finish, on a la sensation de perdre son temps devant un jeu sans enjeu. A mes yeux, ce jeu aurai plutôt du être un mod.