The development team collaborated with several organizations such as Apple Computers and Macromedia to implement their technology into the game, but most notably they received support from the (small at the time) PIXAR Animation Studios, which you'll surely recognize as one of the leading computer animation houses in the world, developers of the first full-length computer animated film in history: Toy Story, as well as other films and the Photorealistic Renderman software used in motion picture CGI and the famed R.E.Y.E.S. rendering alghoritm among other milestones.
The computer at NORAD in the game is named Deep Thought, the same as a supercomputer in Douglas Adams' Hitchhikers Guide to the Galaxy books.
A version of this game called The Journeyman Project: Pegasus Prime, came out in 1997 for Power Mac and Sony Playstation. It features enhanced gameplay and graphics, but is bascially the same game.
The Journeyman Project Turbo CD comes with trailers for "The Journeyman project" and "The Journeyman Project 2: Buried in Time". It also comes with "The Journey: Making of The Journeyman Project" - a documentry covering all steps in making the game, from initial concept to marketing.
The game had two versions:
The original version used Apple's Quicktime technology, and was supposed to be playable on a PC and a MAC. It was horribly slow on PC's and utterly unplayable, so the company created a PC only version, using Video for Windows technology, called The Journeyman Project Turbo, which was 3 times faster!