DescriptionPassionate Patti Does a Little Undercover Work!
is (despite the number) the fourth game in Al Lowe's Leisure Suit Larry
series. The middle-aged would-be-womanizer Larry Laffer fell off a boat during a cruise and sustained amnesia, forgetting how he and his sweetheart Patti got separated, how Larry got a job in LA, how Patti got a job with the FBI, and what happened in (the never released) Larry 4
. Now Larry and Patti are working independently on two cases that are connected to each other, even though the heroes aren't aware of that. Larry's new bosses are involved in shady business, while Patti agrees to take a break from her career as a performing pianist and become an undercover agent. Will the two be together ever again?
Unlike the previous games with their text input, Larry 5
utilizes a graphical, icon-based interface. The player uses verb commands ("Look", "Talk", "Use" etc.) to interact with the environment. In a way not quite typical for Sierra's adventure games, it is impossible to "die" in Larry 5
, and the amount of "dead ends" (unwinnable situations) is greatly reduced. The game is also less puzzle-oriented, allowing the player to proceed even if he/she fails to solve the required puzzle in some cases. However, the player is awarded more points for finding the "right" solution. As in the third game
, both Larry and Patti are available as playable characters during different chapters of the story.
- "LSL5" -- Common abbreviated / informal title
- "Leisure Suit Larry 5: Passionate Patti se fait Détective Privée" -- French Title
- "Leisure Suit Larry 5: Passionate Patti macht beim Geheimdienst mit" -- German Title
- "Larry 5: Fala milosci" -- Polish Title
- "Larry 5" -- Common informal title
Part of the Following Groups
There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
There are no rankings for this game.
There are currently no topics for this game.
According to Josh Mandel
, the reason for the relatively low difficulty was not only because of the new point & click interface, but mainly because Ken Williams
evaluated customer feedback and discovered that almost no one finishes their adventure game. So he gave Al Lowe
the order to make a game that everyone can finish.
You thought product placement would only occur in the movies? Not quite. Sierra might well have been the first company to place an advertisement in a computer game. US-American telephone company Sprint paid to be featured in Leisure Suit Larry 5. Whenever Larry or Patti were making a phone call in the game (which happened quite a few times), the call would end with the line "Thank you for using U.S. Sprint!" and later in Space Quest V: The Next Mutation
. See the screenshot section for graphic proof of the advertisement.
Leisure Suit Larry 5 was available in four packages: a 16 color version (supporting EGA, MCGA, VGA, Tandy/PCjr) with either 3.5" DD or 5.25" HD disks, and a 256 color version (supporting MCGA, VGA) with either 3.5" HD or 5.25" HD disks.
Information also contributed by
- GameStar (Germany)
- Issue 12/1999 - #69 in the "100 Most Important PC Games of the Nineties" ranking