Back of Box - DOS:
Trouble is afoot in the once peaceful land of Turnvale....Skorl Warriors (vicious mercenaries under the control of the mysterious Temptress) have arrived. But who is this Temptress? And equally as important, WHERE is she?
Revolution Web Site:
You play Diermot, who at the start of the game finds himself imprisoned in a depressing cell. Meanwhile life in the village of Turnvale goes on as ever, it's just a normal day.....well, as normal as you could hope for considering the Skorl are in town. They're big, ugly, and not particularly pleasant! Will they overpower Diermot or can he escape from his cell and bring peace back to the land? It depends on you.....
Rien ne va plus dans le monde autrefois paisible de Turnvale... Les guerriers Skorl (mercenaires vicieux sous le contrôle de la mystérieuse Temptress) sont arrivés. Mais qui est Temptress, la Tentatrice? Et, question tout aussi importante, OU se trouve-t-elle? Vous jouez le rôle de Diermot, enfermé au début du jeu dans une cellule déprimante. Pendant ce temps, la vie, dans le village de Turnvale, se déroule comme à l'accoutumée, c'est und jour comme les autres... enfin, presque comme les autres, car les Skorl ont pénétré dans le village. Ils sont grands, méchants, et pas particulièrement aimables! S'avéreront-ils trop forts pour Diermot, ou sera-t-il capable de s'échapper de sa cellule pour ramener la paix dans le pays?
Tout dépend de vous...
- Massive play area - the entire village, including a cave system and a castle.
- More characters than you could shake the cast list of War and Peace at.
- Converse with other characters to glean and impart information. You can even issue complex orders to friends - off they'll go, to do your bidding....or not, as the case may be!
- A myriad of exciting features, all rendered within Virtual Theatre - the brilliant adventure system which echoes reality to the ultimate degree.
Guai sono alle porte nel paese, un tempo tranquillo, di Turnvale... sono arrivati il Skorl Warriors (spietati mercenari al comando della misteriosa Temptress). Ma chi è questa Temptress? E, cosa ugualmente importante, DOVE si trova? Sarai Diermot che all'inicio del gioco si trova imprigionato in una cella deprimente. Nel frattempo la vita nel paese di Turnvale continua come sempre, è un giorno normale ..., beh, il più normale possibile considerando la presenza degli Skorl.
Sono grandi, brutti e non particolarmente piacevoli!
Vinceranno Diermot o riuscirà egli a scappare dalla sua cella e riportare la pace al paese? Dipende da te...
Contributed by Daniel Saner (2407) on Jun 20, 2010.
Lure of the Temptress was Revolution’s very first adventure game and work began on it in 1989, even before Revolution’s inception as an actual games development company. From the start our aim was to consider the contemporary adventures of the day and then bring something new to the genre. From this came the Virtual Theatre engine. VT allowed in-game characters to wander around the gameworld indepently of each other, living their own lives and doing their own thing. Another feature allowed the player to give direct orders to Helper characters - in this case Ratpouch - who would then go off to perform the task. These technology concepts were certainly unique, though Revolution were not sure how to develop them further in subsequent games. Nonetheless, the result was a quirky and entertaining adventure game that kicked off Revolution’s fondness for characterisation and in-game humour.
Back Cover (CD-version Box):
Lure of the Temptress was originally released for ST, Amiga and PC.
Contributed by Jeanne (75654) on Jul 10, 2004.
Trouble is afoot in the once peaceful land of Turnvale... Skorl warriors (vicious mercenaries under the control of the mysterious Temptress) have arrived. But who is the Temptress, and more importantly, where is she?
Revolution Software, critically acclaimed for their recent charttopper Broken Sword, created a ground breaking 'Virtual Theatre' for Lure fo the Temptress. This is not just another adventure game, things are a little bit more realistic.
All the characters involved in the story (and there are heaps) all lead little lives of their own. They walk here, they walk there, they do this, they do that and they talk to other characters, exchanging gossip... And you, our hero, must enter this world if peace is to return to Turnvale...
Contributed by MAT (57712) on Oct 03, 2001.