There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (23 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Vraie référence du genre, voilà un jeu comme on aimerait en voir plus souvent. Travaillé sur tous les plans, mettant le joueur à contribution en comptant sur sa ténacité et de vrais raisonnements, dispatchant son humour corrosif tantôt bête et méchant, tantôt subtil, Monkey Island a marqué toute une génération de joueurs. S'il ne devait en rester qu'un, ce serait celui-ci.
If the puzzles were more logical, I'd rate this game very highly indeed. But alas, puzzles are at the heart of any adventure game, and the opaque nature of the puzzles in Monkey Island 2 really kept me from enjoying the game as much as I wanted to. Nevertheless, hope springs eternal, and I do look forward to trying the third game in the series, The Curse of Monkey Island.
This game as whole is a decent package, but it can't even hold a candle to the brilliance of Monkey Island 1. The creators conveniently ignored the ending of MI2 in The Curse of Monkey Island (MI3), and it's a good thing, too, because the Monkey Island series wouldn't even be worth fighting for if future episodes had to go down the same offbeat road as MI2.