User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (7 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mac Observer (Feb 16, 2001)
And in the end, Oni is one hell of a game, even without any multiplayer support. While clipping problems and sparse levels are too bad, the superb game play easily makes up for them. You will play this game all the way through, then go through again and relive your favorite moments. Alas, if only there were multiplayer, because with it, this game would have earned 4 1/2 Thumbs Up if not higher.
Mac Addict (Apr, 2001)
The final product is a gem—fun, rich, and hopelessly addictive. Sharp, smooth graphics assist the rapid-fire gameplay, and the cool control scheme makes the game a joy to play. Oni is a brilliant title and an instant Mac classic.
MacNN (Jan 29, 2001)
Oni delivers an addictive and enjoyable gameplay experience that you won't find anywhere else, continuing Bungie's knack for making ground-breaking games.
IGN (Jun 10, 2002)
All in all, if you're looking for 100% pure action, Oni delivers. The game is non-stop fun from start to finish. If not for the lack of multiplayer it would make my top ten list, but that combined with the save issue earns Oni a very rock solid 8
Mac Gamer (Jan 29, 2001)
Oni is one hell of a game. Even in the artwork it feels and behaves uniquely. I appreciated the lack of garish lighting and over-used animated textures in the interest of creating a cohesive and complete world that looked unified and beautiful. While levels were very sparse in their decoration (perhaps too much at times) I did revel in the fresh-feeling architecture which was largely more metal and glass than the dankness of a dungeon or an overpoweringly futuristic space ship setting.
AppleLinks.Com (Mar 01, 2001)
Oni is the eagerly anticipated and much delayed game from Bungie, their first since being acquired by Microsoft. I'll admit that I was more intrigued by the reviews of Oni than I was by the game itself. Considering all the hype, the delays, the graphics edits to obtain a teen rating, and the ill-feeling towards Microsoft, Oni was being set up as the game that everyone wanted to hate.
Macworld (May 01, 2004)
So what's wrong with this game? The lack of network support hurts its long-term playability. If you'd hoped for some chopsocky action against your Internet buddies or other folks in the office, forget it. That's a shame, because multiplayer support can keep a game fresh long after you exhaust its single-player possibilities. Oni does have user-adjustable levels of difficulty, however, so you can play it at a few different settings to test your limits.
Inside Mac Games (IMG) (Jan 29, 2001)
Oni is a game of thrilling action, heart-pounding suspense and complex, satisfying combat. It is also a game of intense frustration, visual and structural repetition, and a general feeling of only being half complete.
Au final il faut bien reconnaître que, malgré une réalisation datée, Oni procure un véritable plaisir de jeu qui saura satisfaire les amateur de Cyberpunk. Malgré d’indéniables défauts, ce beat’em all est un des rares sur plate-forme informatique et demeure un régal. On s’amuse vraiment, ce qui est essentiel.