DescriptionA turn-based war game set in World War II that simulates a what-if battle between General Patton and Field Marshal Rommel for control of Normandy, hence the name.
As the war is fought you get points, and the objective, of course is to gather as much points as possible (positive points if you're Allied, negative if you're Axis). Although it's strategical simulation is rather simplistic, taking a more entertaining approach, it has many features, available options and a lot of feedback from the computer (including tips from the computerized Patton's and Rommel's).
The game had a feature very similar to today's well-known Fog-of-War, though it's functionality was not as smooth as it is today. The warzone is divided into Zones of Control, with it's units and actions invisible to the adversary until he attempts to move through it and fight for it.
There are no promo images for this game
- "Patton versus Rommel" -- Macintosh in-game title
Part of the Following Group
There are no reviews for this game.
|Computer Gaming World (CGW)||Dec, 1991||50|
|Computer Gaming World (CGW)||Mar, 1987||Unscored||Unscored|
There are currently no topics for this game.
TriviaThis is likely to be the first game to make use of Fog of War. In military terms, it refers to each side's uncertainty about the enemy's capabilities and plans, but in games it is often a literal fog which allows enemy units to pass through unoccupied or unexplored sections of the map without being seen. In this game, both human and computer players are subject to it.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.