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DescriptionEve is Peter Gabriel's second multimedia effort, in which the player tries to change a surreal landscape into a paradise by clicking in the correct spots. The game's story involves Adam and Eve being separated in the Garden of Eden, and Pandora's Box has scattered objects across four game worlds which must be explored and various bits of video and music located to solve the riddle of "the Relationship between man, women, and nature."
The 4 worlds: Mud, the Garden, Profit, and Paradise (plus Ruin, between Profit and Paradise) are represented by scrolling 360-degree panoramic scenes. The images of the worlds are made up of 120 screens assembled from 22,000 photographs, and each world features a Gabriel song and the artwork of one of four well-known artists, Nils-Udo, Yayoi Kusama, Cathy Monchaux, and Helen Chadwick, which gives each world its own unique look.
The player has to look around and click on things to see what happens. Buildings in each world, such as the Human Relations room and the art galleries, are common to each one and what the player finds will be determined by what they have interacted with in the scenes. The game has 80 minutes of video and 45 minutes of music to be discovered.
Many of the interactions are keys to sound loops to collect for three separate IMX (Interactive Musical Xperiences) in Eve that strip down popular Gabriel songs such as "In Your Eyes," "Come Talk To Me," and "Shaking the Tree" to layers of tracks, riffs, and dubs and let players play with them by reassembling them, recording their own mixes, and translating them into animated videos. Background music loops act as accompanying instruments and flyins are the lead instruments or vocals. For each song there are 12 background loops and 18-21 flyins. Some are available by default but many have to be found in the worlds of Eve.
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|High Score||Apr, 1997||2 out of 5||40|
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