Sacrifice Reviews (Macintosh)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (6 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
macHOME (2002)
Sacrifice also demands a powerful Mac. Best results call for fast G4s. Without one, the action gets choppy and the mouse is difficult to control in battle. Difficult-to-manage action is as frustrating as it is rewarding, but its unique approach makes Sacrifice worth trying.
Mac Gamer (Dec 26, 2001)
Sacrifice rates as a must-have classic, but just barely. Despite the creative, gorgeous and utterly engrossing gameplay, it seems as if this port is not all that it could be. From the inexplicably ill-advised decision of MacPlay to sell an incomplete game to the flaky graphics problems to the staggering system requirements, the experience of Mac Sacrifice suffers in translation from its PC counterpart. The good news is that it's still very much worth buying and owning, despite the problems, and will give those who have powerful hardware a heck of a good time. I'll be keeping my fingers crossed, however, that MacPlay will soon be releasing Sacrifice 1.1, and that many of my biggest complaints will be a thing of the past so I can just enjoy one of the best games I've ever played.
Mac Addict (May, 2002)
Overall, the challenges and story lines keep you engaged, and the characters are entertaining and well voiced. However, the game has some notable flaws—there's no multiplayer facility yet, and you can't customize your character. Plus, a strange bug disables Sacrifice's File Mapping on machines with more than 512MB of RAM running Mac OS 9. Despite this, Sacrifice is definitely worth a look.
Inside Mac Games (IMG) (Jan 25, 2002)
Without some serious attention from MacPlay and some major patching, I cannot recommend Sacrifice to even the diehard RTS fan, and I think this is a terrible shame. While not a perfect game by any means, Sacrifice is an original and ambitious take on a tired genre that is well worth experiencing — on a PC. Perhaps when the multiplayer patch for the game is released, speed tweaks can be rolled in; or perhaps by then we will have Radeon 8500s and G5 machines to play it on. I wanted very much to like this game, but I can't like a game that I can't play.
40 (Jun, 2002)
Le mot de la fin, c'est que Sacrifice est un jeu vraiment décevant: laid, peu fluide, ennuyeux... Je ne le conseillerais qu'aux possesseurs de machines très puissantes, en quète de sensations nouvelles sur un jeu Hors norme, mais pas forcément dans le bon sens du terme...
AppleLinks.Com (Mar 06, 2002)
Sacrifice would have benefited from one less planning meeting, I think. There's a lot of promise here, a game that could have been enjoyable and memorable, but it all gets buried under awkward game elements and comic overtones which grate against the gritty world of the rest of the adventure. Who thought this was a good idea; to create an abattoir, send your character into it as the servant of the gods, and then make them utter goofballs?