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You start the game in your hotel room in Cairo
You will need your knapsack to store your inventory
Clicking on the lower part of the screen clears the screen and reveals your inventory and options bar
A message from a fellow archaeologist
Use the swipe card in your inventory to gain access to the Terror Room
A computer at the dig site has various files of information you need to progress through the game
A wall inscription in the King's Room
The vault at the centre of the King's Room
Solving puzzles progresses you through the game
A tape recorder allows you to play back recorded notes and advice from your colleagues
A camera in your inventory allows you to take photographs of any scene or object in the game
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"It is pitch black. You are likely to be eaten by a grue."