User review spotlight: Carmageddon (DOS). Released in 1997.

Sid Meier's Civilization V (Macintosh)

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MobyRank
100 point score based on reviews from various critics.
0.3
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 0.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 0.0
Graphics The quality of the art, or the quality/speed of the drawing routines 1.0
Personal Slant How much you personally like the game, regardless of other attributes 0.0
Sound / Music The quality of the sound effects and/or music composition 0.0
Story / Presentation The main creative ideas in the game and how well they're executed 1.0
Overall MobyScore (1 vote) 0.3


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
MacLife
Without a doubt, hardcore Civilization fanatics will love Civ 5’s complex gameplay and fresh new mechanics and the addictive multiplayer will hook even the most casual gamers.
92
Inside Mac Games (IMG)
So, for all the Civilization fans out there, should you buy this? Heck yeah! The core gameplay remains the same, combat is more interesting than ever before, culture provides a large number of major new options, and it's easily the best Civilization release to date. Even if you're not a fan of the series, it offers a wide variety of gameplay choices from even an early stage, and can be played how you wish. Want to kill everyone? Build an army! Want to awe the world with your well-developed culture? Build wonders! Want to terrify China with your space program? Build Apollo! But build something, because your civilization won't wait.
70
Macworld
It’s two steps forward and one step backward for this series. The graphics are better, the hexagonal tiles make sense, and the social policy system is vastly improved. But the long build times, frustrating battle mechanic (how my armored tanks can ever get defeated by archers I’ll never know), and lack of true innovation is frustrating. For such an epic, engrossing, and altogether peerless series, it’s strange that the developers keep reconfiguring the formula only to expose new flaws in the game. Personally, I think the franchise fails to be as ambitious as it once was: why not bring back the espionage ability from Beyond the Sword or give us new ways to engage other civilizations or imagine new technologies for us to research? Civilization V is a game about evolving your society to become the best. The developers need to find more inspiration from their source material.