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The realism could be a little better, though. This game has the same cartoony feel as Sim City, where a Godzilla-like creature could come stomping through to cause a little chaos. Sim Town features eco-villains who swipe your natural resources, since that is the currency of this game. It costs you water ever time you build something, as opposed to money, which was a poor choice. Kids who play this game know all about money, so why not show them the realities of trying to run a town instead of giving them a silly version of it? For example, there are no budgets in this game. Overall, this is still a fun game, and its intended audience will enjoy it.