Space Colony is both a strategy game and a personality management simulation; it can be described as Stronghold and The Sims combined, put in space. You will have to set up resource harvesting, resource processing, recreation facilities, tourist facilities, military installations, and such to keep your colonists happy/productive, defend the base, and make money. The colonists have a shift cycle, how long they will work is directly affected by how happy they are, so it pays to have a good base.
What makes this game distinct is that each colonist has a unique personality. There are around twenty colonists which will populate your base in one mission or another. Each colonist has personal likes and dislikes, some are social, others will pick fights; you have to achieve a balance. There are a number of game modes, Career Mode, Galaxy Mode, Sandbox Mode, and you can play user-created maps. In individual missions, you will have to compete against rival corporations or aliens for domination of the planet you are exploiting. Once you have stripped the planet bare, you will move on again, and start the process over again.
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