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Sadly, like a lot of Mac games, you are going to need a high spec machine. You will need to be running Leopard on an Intel machine and have at least 1GB of Ram, as well as a graphics card with at least 128MB of Video Ram. If you have the specs to run the game you’re in for a treat. It’s glossy and incredibly fun. Even if you’re not into games, you’ll find Spore addictive enough to keep you coming back.
Spore is a bag full of Legos, a “Choose Your Own Adventure” story, a classroom terrarium, and much more. Its playful attitude and creative design will entice experienced gamers and newcomers alike.
The Mac Observer
Shortcomings aside, Maxis has created something fun and completely immersive where the player can play for a dozen hours and feel as if they’ve barely begun to scratch the surface of the game. Spore is a customization fan’s dream come true wherein a creature, vehicle or building’s characteristics can be completely built from the ground up while new items and accessories can be gradually unlocked to make a cool thing that much better.
Inside Mac Games (IMG)
Even with that, though, Spore is worth the purchase. It is incomplete, but it's so much fun in the space stage that it's still worth it. Hypothetically, you could purchase a legal copy of the game and then find a friend without any copy-protection problems and play on that version instead. It's worthy of your monetary support, but until the copy-protection is simplified and made less restrictive, I wouldn't recommend risking your computer with it.
For now, Spore is a comical, beautiful, and surprisingly fun journey that will likely satisfy casual gamers but will disappoint fans hoping to see a Wright masterpiece.