There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
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I completely enjoyed playing SFA. Although the video cutscenes were a little lackluster, the 3D cutscenes made up for it. The flight sim is as good as anything out there, and keeps you on your toes. You'll have to learn those keys and how to hit them quickly to survive, but don't count yourself out. I hate learning a lot of keys, and I didn't have too much difficulty getting them. I found the AI to be quite good, and noticed it liked beating up on me when I had smaller ships. You'll learn, as I did, to cheer when you see an Excelsior-class coming across your screen for a mission. The bigger the ship the more firepower. Despite some of the quirks that the mission scripts apparently have, they can all be worked around.
OK, so we're zipping into space that's already been chewed and digested. Starfleet Academy still loads its table with a banquet of eye-popping graphics, super Dolby sound, and a story that makes you feel right at home as the next budding Captain Kirk.