There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
||How sophisticated the text parser is, how appropriate its responses are, etc.
|Overall MobyScore (1 vote)
MobyRanks are listed below. You can read here
for more information about MobyRank.
I'm actually surprised by how much I like this game. After I'd been looking forward to it for so long, and having such high expectations because it was coming from Douglas, I honestly expected to be disappointed. But no. This game was well worth the wait, and can even be considered one of Douglas's best works. Despite all the eye and ear candy, it's the game's sense of humor that makes it stand out above other adventure games. Starship Titanic not only sets a new standard for computer gaming, but for the whole of computer entertainment as well.
While it wasn't fair that Douglas Adams had to wait for his own game to run on his preferred operating system (MacOS) until now, the wait seems well worth it. Adventure games have basically taken a back seat to first-person and third-person shooters in the past year or so, but there is still room for a non-violent, family-friendly adventure game like Starship Titanic. Its three CD-ROMs guarantee a longevity not usually found in games of this type, and realistic responses to player's input add a nice personal touch to the game play. Sometimes, it is good to take a break from saving the world by blowing up everything on it. Starship Titanic is a great escape from the many shoot'em-up games available today. An adventure game can only be as good as the writer who develops the characters in and around a well-rounded script. In this case, with Douglas Adams as the writer, Starship Titanic is a winner in my book.
Starship Titanic serves as a great escape from the many shoot-'em-up games available today—sometimes it's good to take a break from games in which saving the world means blowing up everything in it. Any adventure title is only as good as the writer who has fleshed out the characters in a well-conceived story. Douglas Adams' Starship Titanic is a winner in our book.
Visst, det är grafiskt snyggt. Men spelaren är hela tiden låst att gå till fasta positioner och det är förvirrande svårt att hitta. Det finns heller inte mycket att klicka på, och spelet går mycket långsamt framåt. Men atmosfären är den rätta, så Adams alla fans och de med bara lite extra tålamod kan nog ha rätt kul.
By the time I was finished with Starship Titanic, I was worn out, fed up and decidedly unamused.
Tap-Repeatedly/Four Fat Chicks
Unlike Mae West, when this is bad, it is not better. Is there someone that you really want to get even with for some slight? Give him this game. And make sure you keep the strategy guide. That way it'll work better than a computer virus.