Not an American user?

Description

Two separate murder cases, in two separate lifetimes -- so alike .. so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer .. or is it remotely possible that the same murderer is still alive and committing more crimes?

Victoria McPherson is an FBI agent investigator based in Chicago. While visiting her father and talking about their family, they discuss her grandfather, former P.I. Gustav McPherson (from Post Mortem). Finding Gus' diary in an old attic trunk, she picks it up and begins to read ...

In this point and click mystery adventure, you'll play both Victoria in modern Chicago as well as her grandfather, Gus, in Prague in the 1920s. Meet and talk with over 20 characters, explore Chicago and Prague and solve puzzles while investigating in two time periods.


Screenshots

There are no Macintosh user screenshots for this game.

There are 67 other screenshots from other versions of this game or official promotional screenshots.


Promo Images

Still Life Screenshot
Still Life Screenshot
Still Life Screenshot
Still Life Screenshot

Part of the Following Groups

User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Critic Reviews

There are no critic reviews for this game.


Forums

There are currently no topics for this game.


Trivia

According to one of the ex-developers a considerable part of the game has been cut due to financial troubles during the development, which explains the rather abrupt ending. A quote from AdventureGamers forum (warning, may contain mild spoilers):

"There was the entire part in LA 1954 and 2005 and Chicago 1932 and 2005. We played Gus again but in Chicago of the 30s; Gus chasing Mark. This part would introduce LA 54. The LA 54 part would explain the link between the murderers. Look closely at the painting “The Pupil”. In the original script, there were two endings. It was more of a choice really. The player could choose between arresting the killer or putting a clip into him. Now that’s closure. The player decided the fate of the killer. I really liked that idea simply because I thought it could be fun to empower the player with how he or she wanted Vic to end her story."

Related Web Sites

me3D31337 (60710) added Still Life (Macintosh) on Oct 23, 2014
Other platforms contributed by Jeanne (76656)