User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mac Gamer (2003)
Despite a vaguely antiquated feel to the story line, the mood developed by the makers of Ghost Recon goes far beyond the simple reactionary skills required by such "twitch" games as Quake. Apprehension and anxiety stalk your every move. Gameplay is solid and varied, even in multiplayer environments. Once the current community shifts their perspective toward the more subtle inter-dependency of squad based play required by Ghost Recon, gameplay should mature in some very complex and tantalizingly ways. My initial reluctance towards squad-based play has been completely reversed and Ghost Recon now ranks as one of my top games to play.
Macworld (Mar 01, 2003)
If you enjoy 3-D action games such as Medal of Honor: Allied Assault and Quake III: Arena but find that the nonstop action leaves your brain wanting, then Tom Clancy's Ghost Recon is an excellent choice.
Inside Mac Games (IMG) (Dec 17, 2002)
Tom Clancy's Ghost Recon is one of the most fun and challenging games to be released for our favorite platform this year. Combining stealth, quick reflexes, group leadership, over-average artificial intelligence, great attention to detail, and tactical gameplay that's second to none, the designers over at Red Storm have managed to create a game that is engaging and enticing for gamers of every kind. Check out the demo - I think you'll enjoy it.
macHOME (2003)
The multiplayer element is loads of fun and highly addictive, with the cooperative missions gaining our endearing stamp of approval. Simply put, if you enjoy a challenge this game's for you.
AppleLinks.Com (Feb 24, 2003)
Ghost Recon is a "hobby game," one that you have to spend a lot of time with to master, especially if you plan to take it online to play against other humans. Still, with its simple yet deep user interface and relatively new way of looking at and using squad-level combat, it's well worth the time of those willing to invest in it.