What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Two Worlds II: Castle Defense (Macintosh)

...
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Two Worlds II: Castle Defense is a tower defense game in which the player takes the role of emperor Gandohar or his right-hand-man Sordahon, the antagonists of the role-playing game Two Worlds II. The plot is set between the first two Two Worlds games and tells the story of the emperor's fight against the orcs.

In every (overall five) level the goal is to defend the protagonist from enemy masses. To do so, he has to set his troops on predefined spawn points. When the enemies start to roll in and get in a certain area around a unit, it will automatically involve the enemies into fights. Defeated troops get back on track after a few minutes or after the enemy wave is disposed of.

Unlike classic tower defense games, the player doesn't lose all control during those waves. He can use offensive spells to directly attack foes or support spells like switching troops around. After every wave money is rewarded for defeated enemies, overall performance and surviving units. This money is reinvested into more units, upgrading the defense or offense of existing units up to five times, or upgrading the abilities of the player character. The game can be paused at any time to give orders.

Screenshots

There are no Macintosh screenshots for this game.


Part of the Following Groups

User Reviews

There are no reviews for this game.


The Press Says

There are no rankings for this game.


Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Related Web Sites

Patrick Bregger (110979) added Two Worlds II: Castle Defense (Macintosh) on Jul 10, 2011
Other platforms contributed by Arejarn (762), Patrick Bregger (110979) and Sciere (252188)