Description
Fifteen years have passed since the battle beyond the dark portal, and orcish hordes were scattered around the lands, what left of once might powerful force. But victory over and beyond the portal was just not enough to defeat their wild spirit, as their clans regrouped and are now raging for blood, and in all new 3D engine. But that's not the only threat... now, there are more creatures and races human race ever expected. The new war is imminent, and your only need is to rally troops and seize the victory before it'll be too late.
Alternate Titles
- "魔兽争霸3:混乱之治" -- Chinese spelling (simplified)
- "WC3" -- Common abbreviation
- "WarCraft 3" -- Informal name
- "Muoshou Zhengba: Hunluan zhi Zhi" -- Chinese title
Part of the Following Groups
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Trivia
Cut races
The game was originally to have six fully playable races. The sixth race was never revealed, and the first to be dropped. The Burning Legion was originally to be a playable race as well, but due to the effect it would have on their appearance in the game (the idea of having to give them peon units and balancing them out with the other races would diminish their "all-powerful" image), they were dropped down to being non-playable.
Development
WarCraft III originally debuted at ECTS 1999 as a much different game than the final product. The original idea was to make it a RPS, Role Playing Strategy game, incorporating both RTS and RPG elements together. Although some RPG elements are still present, many were cut. Originally you exclusively controlled heroes, with your extra units being "attached" to them. The game was in more of a 3rd-person perspective (which you can see if you zoom the camera in all the way), and you would explore with your hero (camera fixed on him), completing quests and defeating your opponents. However, due to various reasons (one being that the game was turning out to be very similar to their MMORPG,
World of WarCraft which was being worked on as well), the camera angle was scaled back and the game was turned into more of a traditional RTS with some RPG elements.
Pre-order version
For those who ordered this game from EBWorld.com (now EBGames.com), they got an extra
WarCraft III DVD that contained all three trailers for this game, plus the cinematic trailer for
World of WarCraft.
References
- Blizzard put three Starcraft units into the game. These units are Zerg Zergling and Hydralisk and Terran Marine.They can be accessed from included map editor or at the end of the last campaign.
- In chapter 7 of the Orc Campaign, your tauren units will eventually encounter a lizard named Hungry Hungry Lizard, a pun on the old board game Hungry Hungry Hippos.
References: Full Metal Jacket
The game features at least three references to
Stanley Kubrick's Vietnam war film
Full Metal Jacket:
- The Tauren Chieftan in the game claims that "Only two things come from Texas, and I've got horns". This refers to a line in which drill sergeant Hartman tells a Texan recruit that "Only steers and queers come from Texas. And I don't see your horns"
- "This is my owl, there are many like it, but this one's mine", spoken by a Night Elf Huntress, is based on a mantra used by recruits to refer to their guns.
- The Orc Grunt says "Me so horned. Me hurt you long time", based on a line I can't repeat in the potential presence of children.
Thrall
The character Thrall has origins in the cancelled
Warcraft Adventures game, which was to explain how he escaped from captivity, freed many captive orcs and helped rid them of demonic corruption.
Awards
- Computer Gaming World
- April 2003 (Issue #225) – Strategy Game of the Year (Readers' Choice)
- April 2003 (Issue #225) – Best Cinematics of the Year
- GameSpy
- 2002 – PC Game of the Year (Readers' Choice)
- 2002 – PC Strategy Game of the Year (Readers' Choice)
- GameStar (Germany)
- February 01, 2003 - Best Strategy Game in 2002 (Readers' Vote)
Information also contributed by
Ace of Sevens,
Aian,
Itay Shahar,
Martin Smith,
MAT and
WarlockThis entry was contributed by
Xoleras (66439) and
MAT
(53452)