There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Cataclysm has put a fresh face on World of Warcraft, bringing not only new content and storylines, but a more refined sense of humor, new races, and changes that make the game simply more fun to play. The added high-level content is challenging, and is likely to add more hours of gameplay, especially after reaching the level cap, than either of the two expansions that came before. While long-distance travel has become a nuisance, and questing can still drag you into a grind, Blizzard has really outdone itself with the quality and quantity of this upgrade.
What has Blizzard done? They’ve given us all the more reason to stay in this world, continue to explore it and fight for it against Deathwing. World of Warcraft has never been a game that breaks boundaries. What Blizzard has excelled at is taking ideas from other places, refining and improving them, and making them their own. With Cataclysm they’ve done something that has never been done before on this scale: they took one of the most popular and successful games in history, and utterly changed it. I, for one, love them for it. If you already love WoW, chances are you own Cataclysm already and have reached 85. If you’ve been thinking about coming back or playing for the first time, there’s no time like the present. I hope to see you in Azeroth, so together we can take down Deathwing.
Inside Mac Games (IMG)
Playing World of Warcraft is a lot of fun. I enjoy exploring, finding and doing quests, and participating in the various holiday events. The recent change to the world coupled with the expansion should keep me busy for many months, as will the new battlegrounds and instances. It’s fun to play alone or with other people either cooperatively or as opponents. This is a great game for anyone and the expansion is a must have for current players (especially the 3.3 million that bought it in the first day of the expansion).
When the first rumours about Cataclysm leaked out, I wrote that I thought it was the best thing that could ever happen to the game. And to a large degree, that's exactly right. Don't underestimate the sense of nostalgia that can set in when you see your old haunts in brand new clothes. Cataclysm is a remake of a game we've played for a long time and most of the changes are for the better. In a way, it feels like a sequel. It's already given me some of my best World of Warcraft-memories, and I haven't even scratched the surface...
Cataclysm er uden tvivl den største og bedste udvidelse til World of Warcraft indtil nu, og får til sammenligning The Burning Crusade til at virke gammeldags, rodet og upoleret. Den er nærmest skræddersyet til at vække tidligere spilleres interesse. Når det så er sagt, så er det stadig umiskendeligt World of Warcraft, på godt og ondt. Ja, hele oplevelsen er langt mere strømlinet, fintunet og pudset af, men det er stadig de samme grundlæggende mekanikker, der bydes på. På en måde føles Cataclysm meget endegyldig. Som om dette er den sidste udvidelse, spillet kan bære, før det er på tide med en reel efterfølger eller et World of Noget Andet. Tag ikke fejl, medmindre du er fuldstændig udbrændt på World of Warcraft og nærmest har opbygget en afsky for spillet, kan du roligt anskaffe Cataclysm. Jeg kan bare ikke slippe tanken om, at vi er ved at nå til enden af hvad den seks år gamle MMO-konge kan udrette, inden det er på tide at abdicere.
The flagship MMORPG sails again under a new breeze. It’s a phenomenal benchmark that pioneers the genre, hopefully one day more games will succeed in being a socially networked experience as well as strong stand-alone games.
Cataclysm has moved Warcraft into the next decade. The game's graphics remain the same, the designs are all still there from the early days, but the new changes give a welcome feeling for players. New players will really enjoy Warcraft if they enter into an MMO for the first time, mostly because the veterans have gone through all the hard knocks to really discover what works and what does not with MMOs. Again, Blizzard has adapted systems and designs that are new necessarily new to the genre, but they have made them better and players will be thankful for it. The changes to the world and new zones add a breath of fresh air to a game that is older than people think. The lack of a new class is still frustrating, but the game continues to remain on top and the changes will only add to its success.
If you're a new player then the 8/10 on the right will be the score for you, but the lack of incentives in the later levels mean veterans should knock off a couple of marks.