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Hardcore WOW players will drool over the awesome new gear. If you're a casual player, The Burning Crusade's quests will give you a huge feeling of accomplishment - without (necessarily) sacrificing your job or your social life.
Burning Crusade bringt viel Neues, versucht, alte Fehler zu vermeiden und Gelegenheitsspielern entgegen zu kommen. Unerhofft schnell steigt man in den Level auf, was vor allem an der Fülle der Quests liegt die man vorfindet. Musste ich sonst immer Mobs für Erfahrungspunkte (XP) hauen, um überhaupt die nächsten Quests beginnen zu können, gibt es nun so viele Quests, dass man sie gar nicht alle machen muss, um sich in das nächste Gebiet begeben zu können. Die Änderungen an den Berufen werden sicherlich die Berufe um einiges aufwerten. Zudem haben nun beide Fraktionen die gleichen Klassen zur Auswahl und mit den Blutelfen und den Draenei sind zudem noch zwei neue Rassen verfügbar. Bis jetzt ist das Addon wirklich gelungen. Und auch, wenn es doch teilweise sehr auf Wenigspieler ausgelegt wurde, bleibt dennoch für die Hardcore-Gamer genug Content, um sich vom Rest abzuheben.
In short, everything has seemingly been tweaked, polished, and hammered out to encourage players to keep having fun instead of forcing them to grind, farm, or run instances if they don't want to. Earning reputation among the many new factions is easier and less tedious, the "green" drops from the new areas are nearly as powerful as some of the Azeroth epics, and gold accumulates more quickly in Outland than it did in Azeroth. Blizzard even borrowed an idea from its Diablo series by giving players the chance to revisit instanced dungeons on a harder difficulty setting, but only after earning the keys to unlock them. If nothing else, The Burning Crusade is a strong affirmation that Blizzard hasn't forgotten about what made World of WarCraft so addictive, so popular in the first place: that to be successful, you have to embrace both hardcore and casual gamers alike.
The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It’s definitely worth the upgrade.
TBC does not introduce any new gameplay, it simply builds upon a winning formula that has worked and still works for millions. As one player I spoke to today said “if it ain’t broke, don’t fix it”. Players who want more of the same well thought out, well produced stuff will adore this expansion. The community have accepted TBC with open arms, some even playing for 28 hours straight to reach the new level cap of 70.
In closing, the scores I gave are very standard but the most important score which is Fun is dominant. Warcraft is the most popular MMORPG in the industry and has made the jump into pop-culture. The total score is a seven if you are looking at it as a model of total package compared to what other games are doing. I still believe the most important score is Fun which certainly remains in World of Warcraft.