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All in all, X2: Wolverine's Revenge is not the mindless killing game I expected. Oh, there's lots of mindless killing in there, but they've also packed in some adventure and puzzles. All of this blends together to create one of the more all-around entertaining games of the year. Quite a feat for a character who's biggest personality trait is calling people "bub."
For all of those problems, Wolverine's Revenge has its heart in the right place. It was obviously developed with a lot of love and enthusiasm for the property (which is more than you can say for most licensed games). There's a good game lurking in there somewhere, but it's sometimes hard to find it, or stick with it. Ultimately, I can't recommend Wolverine's Revenge except to the most dedicated fans, the most committedly über pros, or the most patient players. It's fun, but only if you can stand to play it.
Wolverine's Revenge offers a fair amount of replay value. Finding all the comic book covers takes multiple passes through the various levels, and there are special challenges that can be unlocked by completing the game. There are also dog tags, which are awarded for completing particularly impressive moves and which allow Wolverine to power-up his abilities. Mastering the strikes that earn dog tags takes practice and provides additional inspiration for retrying levels. That said, it's probably only diehard X-Men fans that would want to run through the game multiple times to unlock all these goodies.
The game's console origins are also glaringly obvious in the input department. Playing Wolverine's Revenge with a keyboard and a mouse -- a common scenario for Mac gamers -- is frustrating and awkward. You'll be more comfortable with a game pad or other controller, but good luck setting it up. It took me an unusually long time to get mine working to my satisfaction.