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Magic Fly

Magic Fly Atari ST Loading screen


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Developed by
MobyRank MobyScore
Atari ST
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Your enemy have designed a new fighter craft, the Moth. The only prototype is held in a network of caves within an asteroid, heavily protected by 30 different types of craft. As a pilot of the T2 'Magic Fly' craft, it is your job to find and destroy the Moth.

You fly through a set of tunnels presented in a mixture of vectors and solid 3D, with arrows guiding you as to which way to go. The ship's damage is split into ten areas, and the auto-repair feature can be set to prioritise these. Energy resources are limited, and must be allocated across different areas of the ship.

Accurate steering and shooting are not enough – puzzles protect the route, and these will take some pondering. You are armed with multiple weapons (types of lasers, mines, a rear-gunning-droid and various guiding missiles), each of which has its own use. You also have an on-board map and radar, as well as a turbo facility.


Magic Fly Atari ST Energy usage
Magic Fly Atari ST Main screen
Magic Fly Atari ST Part of the credits
Magic Fly Atari ST The path I've travelled

User Reviews

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The Press Says

ST Format Atari ST Feb, 1992 84 out of 100 84
Amiga Joker Amiga Nov, 1990 62 out of 100 62
Power Play Atari ST Oct, 1990 52 out of 100 52


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Contributed to by Martin Smith (63159)