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In Magic Pockets, players control the cool Bitmap Kid who has deep pockets that can store virtually anything. Bitmap Kid's mission is to get back his toys that were stolen by some creatures.

The game is a side-scrolling shooter that plays out across four worlds inhabited by a variety of enemies. Players can cause more damage to these enemies by charging their shots before firing. The player's weapon also changes its shape and features according to the requirements of each world.

The Bitmap Kid has special athletic abilities. He can jump high by stepping on whirlwinds, and can even destroy all the creatures he hits after falling down from a high place. In addition, players can drive a bike, dive, and even fly through the use of special items.


Magic Pockets Amiga Frogs?
Magic Pockets DOS Chewing gums have neat side effects
Magic Pockets DOS Nice helmet, it even fires too!
Magic Pockets Atari ST Platform action.

Promo Images

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User Reviews

Excellent Amiga *Katakis* (38210)
Go ahead pick my pocket! DOS Andrew Dunn (11)

Critic Reviews

Computer and Video Games (CVG) Amiga Oct, 1991 93 out of 100 93
ST Format Atari ST Oct, 1991 90 out of 100 90
Amiga Joker Amiga Oct, 1991 80 out of 100 80
Power Play DOS Sep, 1992 78 out of 100 78
PC Joker DOS Aug, 1992 77 out of 100 77
Power Play Amiga Dec, 1991 76 out of 100 76
Amiga Power Amiga Oct, 1991 75 out of 100 75
ASM (Aktueller Software Markt) Amiga Oct, 1991 9 out of 12 75
ACE (Advanced Computer Entertainment) Amiga Oct, 1991 725 out of 1000 72
Amiga Power Amiga Nov, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50


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The Betty Boo song is also in the PC version, but as a simple snippet of digitized sound on the PC, whereas on the Amiga it is a full module. The PC version developers transcribed the music to nearly every single sound device - Sound Blaster (complete with digital drums), Adlib, Tandy, MT-32, even PC speaker - and all the transcriptions are fairly accurate.


An early version of the game was used on children's TV show Motormouth's call-in game Mighty Mo. Players had to give directions by voice commands which were interpreted into movements, presumably by someone playing the demo as instructed.


  • PC Games (Germany)
    • Issue 01/1993– Best Arcade Action Game in 1992
  • ST Format
    • January 1993 (issue #42) - #16 in '50 finest Atari ST games of all time' list
Information also contributed by -Chris and Martin Smith

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Contributed to by NGC 5194 (17261), IJan (1908) and Terok Nor (23110)