DescriptionIn Magic Pockets, the player controls the cool Bitmap Kid who has deep pockets that can store virtually anything. Bitmap Kid's mission is to get back his toys that were stolen by some creatures.
The game is a side-scrolling shooter that plays out across four worlds inhabited by a variety of enemies. The player can cause more damage to these enemies by charging their shots before firing. The player's weapon also changes its shape and features according to the requirements of each world.
The Bitmap Kid has special athletic abilities. He can jump high by stepping on whirlwinds and can even destroy all the creatures he hits after falling down from a high place. In addition, he also can ride a bike, dive and even fly thanks to the special items he encounters on the way.
There are no promo images for this game
|Excellent||Amiga||Katakis | カタキス (38335)|
|Go ahead pick my pocket!||DOS||Andrew Dunn (11)|
|Computer and Video Games (CVG)||Amiga||Oct, 1991||93 out of 100||93|
|Amiga Joker||Amiga||Oct, 1991||80 out of 100||80|
|Power Play||DOS||Sep, 1992||78 out of 100||78|
|PC Joker||DOS||Aug, 1992||77 out of 100||77|
|Power Play||Amiga||Dec, 1991||76 out of 100||76|
|ASM (Aktueller Software Markt)||Atari ST||Dec, 1991||9 out of 12||75|
|ASM (Aktueller Software Markt)||Amiga||Oct, 1991||9 out of 12||75|
|Amiga Power||Amiga||Oct, 1991||75 out of 100||75|
|ACE (Advanced Computer Entertainment)||Amiga||Oct, 1991||725 out of 1000||72|
|Amiga Power||Amiga||Nov, 1991||50|
There are currently no topics for this game.
MusicThe Betty Boo song "Doin' the Do" is also in the PC version, but as a simple snippet of digitized sound on the PC, whereas on the Amiga it is a full module. The PC version developers transcribed the music to nearly every single sound device - Sound Blaster (complete with digital drums), Adlib, Tandy, MT-32, even PC speaker - and all the transcriptions are fairly accurate.
TVAn early version of the game was used on children's TV show Motormouth's call-in game Mighty Mo. Players had to give directions by voice commands which were interpreted into movements, presumably by someone playing the demo as instructed.
DOS versionThe DOS versions of the game used a copy protection system where the game asks for a password after the first level. The password could be from a password sheet shipped with the game.
- PC Games (Germany)
- Issue 01/1993– Best Arcade Action Game in 1992
- ST Format
- January 1993 (issue #42) - #16 in '50 finest Atari ST games of all time' list