DescriptionMalkari is a 4X (explore, expand, exploit, exterminate) space strategy game in the tradition of Reach for the Stars and Master of Orion.
However, there is a new twist on the traditional concept here: your solar system has been devastated by a runaway star, ripping the old planets apart into a vast clutter of asteroids. Making things more difficult for long-range planning, the asteroids are all moving at their own particular speeds, so the planet next door may be on the other side of the system a hundred turns from now!
Now that your people have emerged from their long cryo-sleep, you must resume the old struggles against rival guilds...all the while trying just to survive in the strange new Malkari system.
Part of the Following Group
|A nice try, Malkari is full of good ideas and poor implementation.||PCGamer77 (3027)|
The Press Says
|Strategy Gaming Online||Jun 07, 1999||8 out of 10||80|
|PC Gaming World||Jun, 1999||80|
|Absolute Games (AG.ru)||May 01, 1999||60 out of 100||60|
|Power Play||May, 1999||51 out of 100||51|
|PC Player (Germany)||Jun, 1999||44 out of 100||44|
|PC Games (Germany)||May, 1999||31 out of 100||31|
|GameStar (Germany)||May, 1999||12 out of 100||12|
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TriviaMalkari was one of the last games released by Interactive Magic before it got out of the game publishing business.
As a result of I-Magic's reorganization, the massively multiplayer aspect of the game --which really set it apart from other spaceploitation games -- was nonexistent by March of 2000.