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Manhunt 2

MobyRank MobyScore
PlayStation 2


Manhunt 2 does not build upon the story and events of the first game. Instead, the same game mechanics are transferred to a new location, the Dixmor Insane Asylum, where the staff prefers to beat up the patients and experiment on them, rather than to offer treatment for their illness. One day a power outage allows the patients to revolt and bring mayhem to the asylum. The player gets the chance to play two roles: as Dr. Daniel Lamb and Leo Kasper. Although the beginning is set inside the asylum, the action soon moves to other locations.

The game mechanics are largely stealth oriented, while later levels offer more of a regular third-person shooter feel when more firearms become available. Gunplay requires extensive use of cover, maneuvers and sometimes stealth for success. There is a radar system, enemies have different levels of awareness and kills are best performed from the shadows. Players can throw objects to distract enemies or make noises into the USB headset to lure them away from their friends (PS2). To hide in the dark a quick mini-game needs to be performed. If it is not completed in time, the character's location will be revealed at once.

As in the first game players can perform executions, with three styles: Hasty (white), Violent (yellow) and Gruesome (red). These feature explicit violence including strangling, beatings, gun violence, setting them on fire and more. Some of these kills are however censored with blacked out scenes or the camera turning away. In the Wii version player need to mimic the motions needed for a kill with the combination of the Wiimote and the Nunchuk.

All versions are quite similar. The Wii edition includes three exclusive weapons (bottle, mace and a razor), while the other two versions have a weapon not found in the Wii game: a samurai sword. The Wii version is also the only one to include a short tutorial to familiarize the player with the controls. Other small changes in the Wii edition include more detailed environments, additional dialogue, new hunters (Sexual Deviants scene), some changes in weapon placement, a new manhole execution (in Ghosts), and more animations for Daniel and Leo, especially in close combat.


Manhunt 2 Windows Familiar face allows to open locked door
Manhunt 2 Windows Encountering the psycho (in Russian)
Manhunt 2 Windows Near the entrance to perverted club
Manhunt 2 Windows This female is scared (in Russian)

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User Reviews

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The Press Says

The Review Busters Wii 2007 8.25 out of 10 82
GameTrailers PlayStation 2 Nov 06, 2007 6.9 out of 10 69
Playstation Illustrated PlayStation 2 Nov 05, 2007 68 out of 100 68
7Wolf Magazine Windows Nov 23, 2009 6.7 out of 10 67
GameDaily PSP Nov 06, 2007 6 out of 10 60
GameSpy PlayStation 2 Oct 30, 2007 3 Stars3 Stars3 Stars3 Stars3 Stars 60
The Video Game Critic PlayStation 2 Nov 14, 2007 C+ 58
Absolute Games (AG.ru) Windows Nov 29, 2009 55 out of 100 55
Gaming Nexus PSP Nov 06, 2007 C 50
GamingTrend PlayStation 2 Nov 16, 2007 285 out of 600 48


Topic # Posts Last Post
Alternative ending ? 1 FedericoXP (6)
Feb 11, 2009


Manhunt 2 was refused classification by the BBFC in June 2007 in the UK, making it illegal to supply the game due to "unremitting bleakness and callousness of tone... which constantly encourages visceral killing with exceptionally little alleviation or distancing". It had been since Carmaggedon in 1997 that the organization had refused to classify a game and that one was soon overturned when the humans were replaced by zombies. As expected, the game was banned in Germany as well (USK). The same happened in the United States were the ESRB gave the game an AO (Adults Only) rating, meaning Sony and Nintendo would not allow the game to be released on their consoles.

In August 2007 a reworked version of the game received an M (Mature) rating by the ESRB, although the organization did not reveal what had been changed. In The Netherlands an appeal to court was made to ban the game as well, but there were no means to outlaw the sale of a videogame and as such the uncut version of the game was allowed to be sold there even though Rockstar had not revealed intentions to still publish the original version. The UK ban was appealed but in the meantime Rockstar submitted the revised version for review. In October 2007 the BBFC rejected the game a second time, saying that, although it recognised that changes have been made, they didn't go far enough to address concerns raised with the original submission.

In December 2007 the UK Video Appeals Committee (VAC) ruled in favour of the publisher's right to release the game in the UK, with a majority vote of four to three. The BBFC contested this and announced to apply for a judicial review seeking to suspend the game's classification, taking it to Higher Court. Eventually, in March 2008, the High Court decided to resubmit Rockstar's original appeal to the VAC, on grounds of "errors of law". The VAC upheld its decision to permit the release of Manhunt 2 with an '18' certificate, and as such the UK release was then finally cleared. The game was eventually released on 31st October 2008, almost a year and a half after the official request for classification.

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Contributed to by montdidier (17) and Sciere (249047)