User Reviews

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Our Users Say

Platform Votes Score
GameCube 20 3.9
Wii Awaiting 5 votes...
Combined User Score 20 3.9

Critic Reviews

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GameCubeCheat Code Central (2005)
You can't fault Nintendo for milking a franchise as good as this one, especially since gamers can play the game straight or all tricked out with goofy Nintendo-esque funkiness, which elevates the playability above Microsoft's Top Spin for the Xbox (although you can't play MPT online). It's a fun romp through the courts of the Mushroom Kingdom one more time. I'd say buy it, but the ball's in your court.
GameCubeN-Zone (Mar 24, 2005)
Mario Power Tennis ist ein erstklassiges Spiel, das den Charme des N64-Vorgängers perfekt einfängt. Die Power Shots hätte man sich zwar für meinen Geschmack auch sparen können, allerdings kann man diese ja abschalten. Dank der eingängigen Steuerung ist der Titel auch für Anfänger geeignet.
GameCubeGameSpot (Nov 09, 2004)
Mario Power Tennis is a fantastic example of Nintendo in top form. Here's an offering with brightly colored visuals and cheery music. It is, in a word, adorable. But under this gingerbread exterior lies a deep and challenging game of tennis. It certainly takes some liberties with the sport--because the last time we checked, you weren't allowed to bring giant hammers or jetpacks onto the court--but these twists definitely keep things interesting and are intrinsic to the goofy, character-driven style of the Mario name. No matter how you look at it, though, this is hands down the single best GameCube tennis offering, and it's also one of the most enjoyable tennis video games around.
GameCube64 Power / big.N / N Games (Mar, 2005)
Neues bekommt ihr allerdings kaum zu sehen, Es sind die bekannten Charaktere, die hier spielen. Selbst die Plätze sind aus älteren Nintendo-Titeln bekannt. Kritiker werden sofort Vorwurf des ständigen Aufkochens alter Mario-Ideen erheben. Diesen Schreihälsen legen wir aber nahe, das Spiel erstmal zu daddeln, statt gleich zu mosern. Mario Power Tennis mag zwar nicht die Innovationsbombe sein, detoniert durch den Spielspaß aber hörbar laut. Vor allem im Mehrspielermodus kracht es bombastisch.
86 (2005)
Mario Power Tennis apporte sa vision du sport. Si les règles sont un tant soit peu conservées, la Mario's touch impose le second degré et quelques nouveautés bien à elle. Camelot nous livre un nouvel opus fort charmant qui s'adressera à un large public.
GameCubeGeeks Under Grace (Jun 21, 2014)
Mario Power Tennis is a gem in the line of Mario sports games. It has infinite replay value and still holds up well today. Nintendo sure knows how to keep their cast of characters in quality games and it seems as if you cannot go wrong with any game with Mario in the title on a Nintendo platform.
85 (Mar 08, 2005)
Es wird geflucht, gejubelt, gelacht und gejammert: Mario Power Tennis rockt die Couch! Freut euch auf ein lupenreines Arcade-Highlight mit witzigen Animationen, tollen Kulissen und viel Komfort. Sowohl Einsteiger als auch Profis kommen auf ihre Kosten. Und sogar meine anfängliche Powerschlag-Skepsis wurde von der grandiosen Spielmechanik returniert: Die Schlagmöglichkeiten sind so ausgefeilt, dass sich sogar manche Simulation eine Scheibe abschneiden könnte. Man kann seinen Gegner herrlich ausspielen und kontern. Man kann Stopps und Lobs ansetzen, Slice und Topspin schlagen. Was gibt es zu meckern? Erfreulich wenig, denn bis auf das Chaos in den Mini-Spielen, die Beschränkung auf zwei Powermanöver sowie die Leichtigkeit der ersten Turnierspiele gibt es schlichtweg keine Schwächen. Sogar die nervtötende Fahrstuhlmusik lässt sich abschalten. Okay, einen haben wir noch: Dieses Spiel bleibt offline. Aber selbst da geht zu viert im Doppel der Filzball ab - für kleine und für große Cracks!
85 (Apr 04, 2005)
Einmal mehr beweist Nintendo, dass Mario nicht nur in seiner gewohnten Jump’n’Run Umgebung eine gute Figur abgibt. So bietet Mario Tennis dem Spieler zum einen eine wirklich ernsthafte Tennissimulation, die sich in Sachen Gameplay und Tiefe nicht vor Genregrößen wie Top Spin oder Virtua Tennis verstecken muss. Zum anderen brennt Nintendo ein wahres Minispielfeuerwerk ab. Kaum zu Glauben was man mit einem Tennisschläger und einem gelben Ball so alles anstellen kann. Ein absoluter Party-Geheimtipp, auch für alle diejenigen, die mit dem weißen Sport sonst absolut nichts am Hut haben.
WiiNintendoWorldReport (Mar 12, 2009)
The original Mario Power Tennis was a great game on the 'Cube. This remake maintains the same charm and is definitely worth owning for someone who missed it the first time around. With its additional shot possibilities (and the ability to control your movement), Wii Sports Tennis looks downright primitive by comparison. If you still get a lot of play out of that game, you should consider moving up to Power Tennis. Similarly, if you are unhappy with the lack of depth in Wii Sports Tennis but like its premise, Power Tennis is right for you.
85 (Feb 24, 2005)
Ceux qui n'ont pas oublié leurs parties passées sur Mario Tennis 64 seront surpris de voir comment cet épisode GameCube parvient à renouveler la série à partir d'idées de gameplay vraiment originales. Les parties sont aussi intéressantes que fun à jouer, même en solo, et les challenges sont agréablement diversifiés.
GameCubeGame Informer Magazine (Jan, 2005)
In many ways, Mario Power Tennis exemplifies the things that Nintendo does better than any company in video games. It’s got a great graphical look – the screen is packed with bright colors, clever animations, and amazing particle effects. As usual, Nintendo’s most popular and lesser-known characters are available for play, featuring everybody from heavy hitters like Mario and Peach to more obscure heroes like Bowser Jr. and Wiggler. More importantly, the game offers up that finely tuned gameplay that has been a trademark of the company’s best games for years.
GameCube1UP (Nov 12, 2004)
So in a way, it's much like the game of tennis itself. There's no reason why hitting a ball back and forth until somebody drops it should be much fun, but it sure is. And Camelot's finessed, perfected tennis engine means that Mario Power Tennis -- for all its bizarre features and explosive moves -- is one of the best choices for tennis buffs on the market today.
GameCubeIGN (Nov 08, 2004)
Four years ago Nintendo teamed up with development studio Camelot Software Planning to make Mario Tennis 64, a colorful and engaging take on the popular sport. Mario Tennis 64 served gamers a fast, intuitive back-and-forth experience topped off with a wide selection of classic Nintendo mascots. Not only was it an excellent multiplayer affair, it was one of the best tennis videogames to release last generation, period. Mario Power Tennis for GameCube is an extension of the first. In some ways, that's all it is.
84 (Apr 11, 2005)
Next to jumping on the many enemies in the Mario-platform games, our friendly, fat, plumber also does some sport. Think Mario Kart: Double Dash!!, Mario Golf: Toadstool Tour and new also the latest new branch in the sport series, Mario Power Tennis. The latter is the subject of this review. The Nintendo64 version got high scores and the expectations for this part were therefore very high.
Wii1UP (Mar 10, 2009)
That lack of accuracy makes the single-player tournament more difficult and lengthy than it should be, but it's a game that's meant to be played with friends, and in every other regard, this is a party game done right. It provides the same excitement as Wii Sports Tennis, and what it lacks in accuracy of controls, it makes up for in field options, playable characters, and game strategy. The graphics aren't sharp, HD models, but Mario Power Tennis looked good when it first came out, and it still looks good today. It's not perfect, and a more carefully retooled port would have been preferable, but Mario Power Tennis provides what's important: fun.
WiiGame Shark (Apr 14, 2009)
Minus a few gimmicks (and the unskippable power shot animations, which definitely get old), Mario Power Tennis is one of the best Mario sports titles available, with an excellent variety of activities and characters, a balanced approach to accessibility vs. depth, and awesome controls that’ll have you flailing like a champion. This is easily worth the $30, especially if you happen to have friends over on a regular basis.
WiiGame Revolution (May 27, 2009)
Overall, the new play control makes for an excellent improvement to a great game. To date, it is the most satisfying sports game I've played on this system. You'll have a lot of fun with this one.
GameCubeGame Revolution (Nov, 2004)
You have to hand it to Mario and Co. – they do what they do very well, even if they don’t exactly take big risks. Mario Power Tennis is a reliable, fun game that puts some nice, new spin on an old sport. If you can look past its limited depth, you’ll have a ball.
GameCubeNintendo Difference (Jan 06, 2005)
Camelot a encore fait du bon boulot et a réussi à innover tout en gardant un gameplay aux petits oignons ! Les fans de la version N64 devraient adorer cette nouvelle mouture encore plus fun !
WiiWiiDSFrance (Mar 10, 2009)
Le prix des jeux de la série " nouvelle façon de jouer " est certes un peu salé quand on prend en compte que ce sont des jeux ayant quelques années, mais le fun et le plaisir de jeu qu'on a Wiimote en main dans ce Power Tennis vaut vraiment le coup. À tester à coup sûr.
Vous n'aurez certainement aucun intérêt à vous procurer cette nouvelle version de Mario Power Tennis si vous possédez déjà le titre sur GameCube. En revanche, pour les autres qui ne connaissent pas les talents de Mario et sa clique au tennis, alors le titre mérite toute votre attention. On s'y amuse aussi bien en solo qu'en multi, la durée de vie et les différents challenges sont importants. Un titre divertissant vous attend et s'y vous manquez de nouveautés en terme de party-game, c'est l'occasion de prendre un bol d'air frais.
80 (Mar 04, 2009)
L'idée de ressortir des titres GameCube sur la Wii peut sembler saugrenue et pourtant cette nouvelle version de Mario Power Tennis remplit à merveille son office. Le contenu du jeu n'a pas changé d'un iota mais la nouvelle prise en main est une réelle réussite. Vous pouvez donc passer votre chemin si vous possédez déjà le titre original, mais dans le cas contraire, cette Nouvelle Façon de Jouer à Mario Power Tennis vous réserve quelques parties mouvementées.
GameCubeG4 TV: X-Play (Apr 07, 2006)
As slick as Mario Power Tennis is from a gameplay standpoint, there are a few “faults” in the overall package. For starters, the character selection could have benefited from more of Nintendo’s franchises, and the voices are weak. Mario still sounds like he’s been kicked in the meatballs. It’s also a little disappointing that there’s no stat tracking or custom profile feature for competitive-minded players. The lack of a true career mode or create-a-player feature is also a letdown, as is the inability to acquire additional special moves or to put points into improving a character’s core abilities. Of course, the focus of Mario Power Tennis is fun, and it delivers that in spades. If you’re in the mood for some wacky solo tennis or are craving multiplayer mayhem, you’ll find Mario Power Tennis serves up nothing but aces.
80 (UK) (Feb 03, 2005)
We could take this opportunity to strut up and down ranting with self-righteous indignation about the stagnation of Nintendo's first-party line-up and the amount of repackaging and sideways steps that seem to belie its newfound "Revolutionary" principles. But as long as the games are still this entertaining, and do enough to keep us satisfied, we'll be happy to play them. So we're not going to. Besides, that'd be a bit too grown-up.
GameCubeGameSpy (Nov 11, 2004)
Though Mario Power Tennis is quite different from the previous version, it's a superior product in almost every way. It's based on excellent gameplay mechanics that are taken in really interesting directions through gimmick courts. Mastering each player will take dozens and dozens of hours. Multiplayer games are a total riot. Though it doesn't look or sound as good as other games on the market, there's no denying the sheer amount of fun this game offers … even if Camelot ruined Shy Guy for me.
GameCubeGamePro (US) (Nov 11, 2004)
It's not fair to call Mario Power Tennis a sports game. Sure, it's got a solid tennis game engine, but it comes hustling onto the court with the full complement of Nintendo's wild and wacky Mario legacy to back it up. No contest.
WiiOfficial Nintendo Magazine (Mar 05, 2009)
But like most sports games it's at its best with a group of people sharing the fun and learning the controls together. The sort of gamers who just enjoy a casual knockabout in Wii Sports might find Mario Power Tennis rather frustrating. For the rest of us it's just about worth a shot, even though it's not quite the classic it was on the GameCube.
WiiGameFocus (May 18, 2009)
For anyone who already owns the Gamecube version of Mario Power Tennis, there isn’t anything new here to justify another purchase unless you’re really looking for an alternate control scheme. That said, newcomers to the series are getting a great game for a fantastic price. Game, set, and match: Nintendo.
75 (Mar 04, 2009)
Mario Power Tennis n’a pas subi de gros changements suite à son passage Wii. Même si le titre offre un visuel un peu vieillissant (comme toute la gamme Nouvelle Façon de Jouer !), le plaisir procuré est toujours à la hauteur de nos attentes. Malgré un gameplay approximatif, on pardonne et on se prend vite au jeu. Mario Power Tennis trouve un second souffle sur la Wii, et a largement les arguments pour convaincre, que l’on soit fan du moustachu ou fan de tennis.
70 (Mar 04, 2005)
Nintendo nous montre encore sa capacité à nous éditer un titre multijoueur. Le mode solo reste intéressant pendant un temps. À plusieurs, on tire toute la quintessence du jeu. On reste ébahi par la touche Nintendo et l'environnement hyper coloré. On en prend plein les yeux et les oreilles. Les règles officielles du tennis sont quant à elles respectées. Un mélange arcade/simulation à conseiller à tous les fans de Nintendo et à tous ceux qui veulent s'essayer à un bon jeu de tennis. Aller, bon jeu et que le meilleur gagne !
WiiNintendo Life (Mar 14, 2009)
All in all, if you loved Wii Sports Tennis and still can’t get enough of it, Mario Tennis is a great investment. There are a lot of modes to get through, the controls work fairly well, and it’s a bash with the mates around. The only trouble is that it doesn’t feel like the mechanics have been properly refined- I was hoping for a bit more precision, and it leaves me wondering why Nintendo didn’t wait until the Motion Plus attachment was out first. Still, it’s good value for money and will help pass the time with the mates. Worthwhile, not essential.
WiiCubed3 (Mar 10, 2009)
New Play Control! Mario Power Tennis is a worthy addition to the Wii's catalogue. Nintendo had a strong title to work with, and although there are issues with control, the game has translated over very well. With 2009 set to be a MotionPlus year, and a ground-up Mario Tennis bound to appear at some point, it maybe worth holding out for something new. Those gagging for Tennis action, or something that offers a little more than Wii Sports, should consider Nintendo / Camelot's effort as one of the better sports titles out there.
67 (Feb 11, 2005)
Finally, I have to say that I enjoyed the game, but I do not know if I would recommend buying it for 50 bucks. If you were a big fan of the first game and love tennis games, I would say go for it, but it lacks the depth of Smash Bros. Melee when it comes to extras, coming closer to what Mario Golf or Double Dash had instead. It makes a really good party game and an excellent rental, but I don’t think it’s worth buying until it becomes a player’s choice title.
WiiWorth Playing (Mar 22, 2009)
When it was first released on the GameCube, Mario Power Tennis wasn't exactly the perfect successor to the original Nintendo 64 game. The game was still fun, but there were enough changes made that somehow made the Nintendo 64 product a bit more enjoyable. The Wii port, New Play Control! Mario Power Tennis, doesn't fare any better now that the product is several years old. Normally, the graphics take the brunt of the criticism but here, it's the control scheme which, by default, makes the game much easier than it should be. While the game can still be fun, it would have been a better title if Nintendo had started a new Mario Tennis game from scratch instead. If you already have the GameCube game, there's no reason for you to invest in this title. If you are curious, rent New Play Control! Mario Power Tennis to see whether it can replace Wii Sports for your tennis fix.
WiiHardcore Gamer Magazine (Mar 08, 2009)
All things considered, Mario Power Tennis Wii is a stripped down version of a five year old game. It alienates the hardcore by implementing an overly simplistic control scheme and offers nothing new by way of mini games or additional content to make it worthwhile. It’s essentially Wii Sports Tennis with a fresh coat of Mario-themed paint, which at this point is just not enough to warrant a purchase.
60 (Mar 16, 2009)
Könnte man dann nicht wenigstens echte Remakes aus den Klassikern machen? Könnte man also statt reinem 1:1-Recycling von Pikmin, Metroid Prime & Co nicht wenigstens eine qualitative Aufwertung betreiben? Ja, aber Nintendo wählt den einfachsten und günstigsten Weg. Dieses Tennis für bis zu vier Spieler im Splitscreen bietet genau dieselben Inhalte wie Mario Power Tennis anno 2005 - und das inklusive verschlimmbesserter Steuerung: Wenn ich die Wahl habe, zocke ich das lieber präzise auf dem GameCube! Ja, man wird trotzdem immer noch befriedigend unterhalten, zumal Einsteiger und Kids alles herrlich automatisieren können. Aber dieser Test berücksichtigt vor allem das, was man als erfahrener Spieler von Nintendo erwartet - und das ist mehr als billiges Recycling, das sind wenigstens kreative Weiterentwicklungen für Wii.
WiiAusGamers (Mar 13, 2009)
The Wii almost seems built for the tennis game genre, yet we're still not seeing anything of value. Mario Power Tennis is clearly an easy game to have gotten off the ground and will undoubtedly earn Nintendo some easy money (like so many other Wii titles), but you're not going to find anything of substantial skill within - this is clearly a party game aimed at the whole family; young and old, leaving this jaded hardcore gamer desperately wanting more.
60 (UK) (Mar 06, 2009)
Power Tennis, then, is a decent arcade tennis game but not a classic - and this New Play Control! conversion isn't anything more than a more-or-less functional reboot that gives away a little precision, and doesn't add much in return apart from a sore arm the morning after. Physically swiping at shots adds to the general air of vigorous silliness, but getting the wrong one will wipe the smile from your face in short order - and when friends and family are round, it'll seem easier to just slip Wii Sports back in the slot instead. When it comes to the Wii tennis game we're all waiting for, the ball's very much in EA's court.
WiiGameplanet (Apr 06, 2009)
We can’t help but wonder whether we are witnessing the effects of the global economic downturn in the gaming industry, when we see the recent slew of old games repackaged and ported to a new platform. The original was firmly in the OK camp when it was on the GameCube, but in this incarnation seems tired. True, it is now sporting a new control system; however its novelty fails to really fire. Don’t get us wrong: Mario Power Tennis is still a fun game, but there are definitely better tennis titles about.
60 (Mar 04, 2009)
As much as it pains us to say it, having been big fans of the original GameCube game, the control issues in this Wii port make Mario Power Tennis hard to recommend. Had there been support for a traditional controller this would have been an excellent party game, but as it stands it'll really only be acceptable to gamers who don't know any better - who may well find many of the issues nothing to worry about. For that reason Mario Power Tennis on Wii gets a pass, but we really expected a bit more from Nintendo.
WiiIGN (Mar 10, 2009)
For a series that’s all about improving control, New Play Control: Mario Power Tennis takes an ironic turn for the worse. Here’s a game that’s visually pleasing, was an 8.5 on GameCube, and extremely fun, that’s now ruined by sloppy motion implementation. The original gameplay controls and charge/aiming mechanic have been taken out, and with less reliable shot placement and type the game moves into waggle territory, rather than being based entirely on intuitive motion or dependable button presses. Aiming shots is now less reliable, executing the right shot for the moment is now less reliable, and the final result is a game that simply isn’t as good as it was nearly four years ago. The control that did work has been removed for the New Play implementation, so while I’m sure Mario Power Tennis will make a killing on Wii, many of us have already played the superior game back in November of 2004. Newer doesn’t necessarily mean better.
GameCubeNetjak (Sep 07, 2005)
This is a great rental title; you will certainly get your money’s worth from renting it. Mario Power Tennis is also a solid purchase, if the price was $20 or so. Mario Power Tennis certainly has a lot going for it, but there are several factors that keep it from being truly enjoyable, most notably the lack of a decent doubles mode, the problematic Power shot, and the poor menu navigation. Yup, you’re better off saving your money on this one.
WiiNZGamer (Mar 19, 2009)
After the ball drops it seems strange that the game’s biggest flaw is a control issue that could have been avoided so easily if they just left the original controls in as an option. Unfortunately this will be remembered as an oddball in an otherwise great Tennis series. Camelot dropped the ball on this one.
GameCubeThe Video Game Critic (Aug 21, 2007)
Mario Power Tennis has a tournament mode that lets you climb the ranks, but it inexplicably prompts you to "delete your game" after each tournament, which makes no sense at all. Also included are "gimmick master" tournaments featuring contraption-laden courts that change on the fly. These look great and add variety, but the gimmicks (such as sliding floor panels) are distracting at best and annoying at worst. A selection of mini-games is also included in the package, with highlights that include playing against an octopus or taking shots at ghosts in the windows of a haunted house. The games that require you to reconfigure mazes or paint pictures are just a headache. Mario Power Tennis was never produced in large quantities and can be hard to find. Perhaps Nintendo realized the game wasn't quite up to their usual high standards.
WiiGamekult (Mar 06, 2009)
Second jeu de la gamme Nouvelle Façon de Jouer !, Mario Power Tennis nous refait le coup du recyclage breveté Nintendo.. Le jeu original n'avait déjà pas laissé de souvenirs impérissables, la faute à un concept moisi de coups spéciaux et de courts gimmicks qui rendaient les parties aussi aléatoires que laborieuses, tout le contraire de l'illustre version N64. La punition est encore plus sévère pour cette mouture Wii, devenue proprement injouable. Et pour cause : la reconnaissance de mouvements n'est pas au point. Pire, elle s'accommode extrêmement mal du gameplay original, qui reposait sur des coups en deux temps Même en débranchant le Nunchuk pour laisser la console gérer les déplacements comme dans Wii Sports, on s'aperçoit que la télécommande ne se calque pas vraiment sur le mouvement du bras. Le mouvement détermine simplement l'effet du coup. Sachant cela, la jouabilité reste malgré tout hasardeuse et imprécise.