Marsport ZX Spectrum Main menu


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Amstrad CPC
ZX Spectrum
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Marsport is the first (and ultimately only) game in an unfinished trilogy set in the 25th century. Humanity is at war with the Sept alien race, and they are now in a position to invade Earth, as they have the plans for their protective sphere. You play John Marsh, a soldier turned leader who must go to Mars and locate the original plans.

Marsport uses the same game system as Tir Na Nog and Dun Darach, although a 3D effect is incorporated into the graphics. A single path is displayed on screen at a time, and the view is rotated at junctions. The Warriors and Warlords must be shot down using weaponry, making this Gargoyle's most action-driven adventure up to this point.

The Marsport is split into ten distinct sections with their own functions, such as Stores, Administration and Computers. There are robots to interact with, for gaining information or objects. Pairs of objects can be combined to manufacture new ones. A central computer locks out many sections until it can be found and disabled. You will have to shoot the Sept before they can touch you, and also be wary of Warden robots which may malfunction and mistake you for a Sept.


Marsport Amstrad CPC Exploring the city
Marsport ZX Spectrum Main menu
Marsport ZX Spectrum Our local newspaper is called the Herald
Marsport ZX Spectrum The villains are close

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Critic Reviews

Sinclair User ZX Spectrum Apr, 1988 10 out of 10 100
Sinclair User ZX Spectrum Dec, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Crash! ZX Spectrum Nov, 1985 95 out of 100 95
Amtix! Amstrad CPC Dec, 1985 94 out of 100 94
Your Spectrum ZX Spectrum Dec, 1985 9 out of 10 90
ASM (Aktueller Software Markt) Amstrad CPC Feb, 1986 8 out of 10 80
ASM (Aktueller Software Markt) ZX Spectrum Feb, 1986 8 out of 10 80
Crash! ZX Spectrum Sep, 1988 78 out of 100 78


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The manual additionally recommends several books based on how the future might be recorded as history:
  1. The Known Space Series by Larry Niven.
  2. The Foundation Trilogy by Isaac Asimov.
  3. The Cities in Flight series by James Blish.
  4. The Dorsai stories by Gordon Dickson.
    Contributed to by Martin Smith (63029)