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Description

This interactive fiction title (one of three licensed Masters of the Universe titles released in the mid 1980s) might suit the more intellectual He-Man fans. Skeletor has developed an Earthquaker device, which uses hypnotic rays to control a horde of Rockbinders - gigantic boulder beasts capable of gnawing through solid rock. As the game starts, the beasts are tunnelling beneath the Shadowlands and approaching Eternia. As Adam AKA He-Man, can you stop Skeletor and his evil plan before it is too late?

The game is reasonably easy by adventure standards, and uses a largely two-word parser with commands such as ENLIST, EXAMINE and FIT. Time saving commands include GET ALL and DROP ALL, and BOM (back one move) for undoing mistakes.

Screenshots

Masters of the Universe: Super Adventure Commodore 64 In the castle courtyard.
Masters of the Universe: Super Adventure ZX Spectrum Introduction
Masters of the Universe: Super Adventure ZX Spectrum Why would there be wax on the walls?
Masters of the Universe: Super Adventure Commodore 64 I have met Evil-Lynn on the road.

Alternate Titles

  • "Terraquake" -- Working title
  • "Masters of the Universe in Terraquake" -- C64 loading screen title

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Critic Reviews

Commodore User Commodore 64 Mar, 1987 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Computer and Video Games (CVG) Commodore 64 Apr, 1987 29 out of 40 72
Computer Gamer Commodore 64 Apr, 1987 60 out of 100 60
Your Commodore Commodore 64 May, 1987 23 out of 40 58
Tilt Commodore 64 May, 1987 11 out of 20 55
ASM (Aktueller Software Markt) Commodore 64 Mar, 1987 6 out of 12 50
Zzap! Commodore 64 Apr, 1987 35 out of 100 35

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Trivia

Errors

On the first screen, you meet King Radnor. This may surprise fans of the He-Man universe, as this features King RANDOR.
Contributed to by Martin Smith (63001) and mocagh (2645)