Change of ownership and crisis
A deal was concluded in July 2013, Ingenii Interactive Co. selling Materia Magica to Materia Magica LLC, which was created by one of the game's immortals specifically for this purpose. New programmers were also brought on board, but unfortunately conflicts between them and the new owner later caused a major crisis, which was made public in April 2014, when the game was in imminent danger of shutting down, or at least of needing to be reverted to the state it was in shortly after the sale in order to continue. At that point, its creator, previous owner and administrator once again became involved, in an attempt to mitigate the damage. This did not imply another change of ownership, however.
Core game mechanics
After a number of changes during the '90s, culminating with the massive overhaul which was the launch of version 4.0, the core game mechanics remained largely stable for several years, though new quests, items and even areas were regularly created and updated. However, the second half of the '00s brought about a flurry of additions, including clan alliances, invasions, favor points and the associated rewards, ship combat, pirates and ship PK areas, as well as a significant number of tweaks. Some new significant changes, including religion and the addition of the Sahuagin race and the Knave class, were introduced in the early '10s.