missing cover art
DescriptionThis adventure game, the first ever released by Her Interactive, lets you take on the life of a teenage co-ed in her junior year at Madison High. In this role, you'll do everything a girl of this age does in her daily life at home, school and work -- from deciding what to wear each day to going to work after school. Talk with friends in person and on the phone, attend classes, study, do homework, shop for clothes at the mall and go out on dates.
You choose one of two characters to play. Besides your 6 closest friends, there are 20 other characters to meet during the course of the game - including prospective boyfriends. The scenarios are presented by way of video clips. Conversations come about by selecting one of several provided replies.
There are various types of mini-games to solve within the game including variations of Concentration and Tetris as well as a shooting accuracy game and a picture puzzle.
The game comes on 6 CD-Roms: 1 for the main game, 4 for the main boyfriends and a bonus music CD. A optional complete internet access package is included on the discs. The PC version box also contains some makeup and tips on how to apply it, and a pink ribbon promoting Breast Cancer Awareness.
There are no screenshots for this game
- "McKenzie and Company" -- Common Name
Part of the Following Group
There are no reviews for this game.
The Press Says
|High Score||Windows 3.x||Mar, 1996||5 out of 5||100|
|Coming Soon Magazine||Windows||Jun 14, 1996||82 out of 100||82|
|World Village (Gamer's Zone)||Windows||1997||60|
|Electric Playground||Windows||Apr 24, 1996||3 out of 10||30|
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TriviaDuring the development of McKenzie & Co., Executive Director Patricia Flanigan said her team conducted more than 2,000 interview with girls to see what they wanted from games. At the time, she described the game as "an exciting depiction of real-life moral and social dilemmas".
Related Web Sites
- Crapshoot (A humorous review on PC Gamer)
- Looking back on 20 years - American Laser Games / Her Interactive (A blog post from Sheri Graner Ray about the game's development.)
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