Pebble Beach and St. Andrews are two of the courses on offer in this golf simulation, released in the early years of 16-bit technology. The three-click control system was used, whereby the first click starts the swing, the second sets the power, and the third sets draw or fade.
Beginner and Expert difficulty options are given - the latter mode has more pronounced draw and fade effects, making the timing of the third click even more crucial. You can also choose between regular and professional tees - in the latter option the distance on the holes is longer, and the computer doesn't choose the best club automatically. Because long drives aren't a crucial aspect of many of the holes, the Beginner/Expert setting is a bigger factor on your likely scoring. A unique feature for the day was the Course Designer, which was quite versatile with practice.
- "Mean 18 Ultimate Golf" -- Atari 7800 alternate title
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Was one of the first (if not the very
first) golf games with the "tap to swing, tap for power, tap for hook/slice" control metaphor that has survived well into the 1990s.