Medal of Honor: Frontline Ad Blurbs
In Medal of Honor: Frontline, you'll go behind enemy lines as Lt. Jimmy Patterson to take part in a series of challenging missions that are vital to Allied victory over the Third Reich.
- 20 levels of gameplay spread across 6 major missions, all based on real World War II events and all adding up to one complete and uninterrupted storyline.
- Characters include German, British, and American troops, as well as Dutch civilians.
- Over 20 authentic WWII weapons, including the Colt .45, Springfield Sniper Rifle, Panzerschreck rocket launcher, MG42 mounted machine gun, and fan favourite: Browning Automatic Rifle.
- Enemy vehicles including Panzer and Tiger tanks, trucks, motorcycles with sidecars, and armored railway scout cars. Player driven motorised rail car, train, and mine cart.
- Astonishing enemy and ally AI.
- Intense non-combat-based scenarios, such as a disguised, weaponless infiltration of an officer's pub brimming with Gestapo to make contact with a Dutch Resistance operative.
- Over 70 minutes of original orchestral music by acclaimed Medal of Honor composer Michael Giacchino.
- The Medal of Honor team continues to deliver the most authentic WW2 experience on any gaming platform
Your duties range from storming Omaha Beach as a member of the heroic D-Day assault on Omaha Beach to stealing the HO-IX flying wing, an experimental Nazi jet fighter so powerful it could turn the tide of World War II.
Along the way, battle for control of Nijmegen Bridge (a strategic choke point in the Allied drive into the heart of Nazi Germany), track your Nazi nemesis aboard and atop a speeding armored train, and fight valiantly for freedom over fascism.
Contributed by havoc of smeg (21716) on Jun 25, 2010.
Go behind enemy lines as Lt. Jimmy Patterson or engage your friends with four way split-screen multiplayer combat. Frontline marks the debut of the best-selling and award-winning Medal of Honor franchise on the Nintendo GameCube! Your missions range from trudging through the D-Day assault on Omaha Beach, tracking your Nazi nemesis aboard a speeding armored train, enduring the epic battle for control of the Nijmegen bridge, and securing a strategic chokepoint in the allied drive to the heart of Nazi Germany. All this culminates in a top-secret, high-risk mission to steal the HO-IX flying wing, an experimental Nazi jet fighter so powerful it could turn the tide of World War II. Whether alone or leading a team of your fellow soldiers, it's all up to you!
Contributed by Joshua J. Slone (4601) on Feb 26, 2006.
Medal of Honor is one of the most realistic first person shooters available.
Creating a war atmosphere second to none, with impressive sound effects to immerse you into the experience. Medal of Honor uses dark and gritty textures that seems to have had inspiration from such great war movie like Saving Private Ryan and The Thin Red Line.
Just about every first-person shooter challenges you to save the world, but Medal of Honor: Frontline puts you in the combat boots of the guys who actually did it.
For the Nintendo GameCube version, EA has tacked on a multiplayer mode for a bit of Nazi huntin' fun!
Contributed by Evil Ryu (65445) on Oct 03, 2005.
Authenticity is the byword in this first-person WWII epic.
Take your space ogres. Please. Zombies? You can have 'em. Now Nazis -- they're primo enemies for a first-person shooter! Iffy hit detection and a mediocre multiplayer mode aside, this is one gripping game that is as close as anything on a console to the actual experience of combat.
Summer of '44
Of course, this is a video game, so excuse publisher EA with taking certain liberties with the historical facts. For one thing, the character you control -- Lt. Jimmy Patterson -- seems to be in the middle of just about every major European operation in the last year of the war. From sneaking aboard a U-boat to blasting through a posh officers' retreat, Dirty Dozen-style, Patterson is always where the action is. Ultimately, his goal is to steal the HO-IX flying wing, a top-secret weapon the Nazis were actually working on toward war's end.
Jimmy earns his OSS (Office of Strategic Services) stripes by saving fellow soldiers and single-handedly taking out a pillbox complex in the game's opening mission, Omaha Beach on D-Day. Not only is this intense, Saving Private Ryan-like sequence unlike most other missions in the game, it's also quite tough. Aiming is a nightmare when explosions rock your world.
A deliberate, methodical approach will see you through the missions behind enemy lines, most of which are solo. Occasionally you'll have a partner or even two, but for the most part they're limited to driving you around or offering words of advice.
If you're used to the fantasy guns found in other first-person shooters, the unique characteristics of the vintage weaponry in Medal of Honor: Frontline will come as something as a shock. There's no auto-aim feature, so learning to aim and shoot quickly is perhaps the game's most critical skill. Accuracy rapidly diminishes with distance, except for the Springfield '03 and Gewehr 43 sniper rifles, making them the weapons of choice when you're outside.
If you find yourself taking too many hits while indoors, try tossing grenades through doorways, then taking cover. By choosing the Grenade Cook option, you can make sure enemy soldiers won't have enough time to throw a grenade back at you.
From time to time you can commandeer machine guns, which are virtually impossible to aim and kick like mules in a bad mood. Fortunately (if unrealistically), they have infinite ammo.
You're not a space marine or a secret agent in a tux, you're a grunt on very specific and very tough missions. As a result, the missions are low on puzzle elements and extremely linear -- we suspect that real-life missions were just like this. You'll complete one objective after another until you reach your end point.
EA's 007 NightFire niftily leavens the action with witty cinema sequences, but there's not much time for chit-chat when you're trying to defuse bombs on the Nijmegen Bridge.
The biggest challenge for your gray matter will be to figure out where the next batch of Nazis is hiding and how to take them out without risking injury to yourself. Here again the sniper scopes are a big help, even if you run out of the appropriate ammo.
The environments are surprisingly low on interactives. EA has included lots of doors that can't be opened and piles of rubble that can't be climbed over. False barriers make the programmers' jobs easier, but undercut the game's realism. You can't even pull aside drapes if you want to snipe out the windows in some buildings.
Graphics and Sound
Medal of Honor: Frontline shows its PlayStation 2 roots with some splotchy textures, billboarded (i.e., flat) trees and low-polygon characters. Sometimes enemy arms, legs and weapons go through solid walls. However, even the sometimes funky visuals work to the game's benefit, giving everything a gritty, you-are-there feel. This is war, ain't it?
Jimmy's hand and weapon animations are very fluid. The reloading sequences are both very good and realistically lengthy. You'll soon learn to reload whenever you have a moment. And the explosions look realistic -- none of the pixelation that mars other ports.
The menu screens have many authentic touches. For example, you enter your screen name on a WWII-era manual typewriter, and mission briefings are illustrated with vintage black-and-white photos.
The special effects and voice soundtrack are where Medal of Honor: Frontline really shines, and nowhere can this be better seen than in the opening D-Day sequence. A bewildering mélange of explosions, half-finished orders and shrieking bullets, the sequence comes as close as anything in a video game to simulating the overwhelming confusion of battle.
While nothing afterward quite measures up to the pure bravado of the opening sequence, the entire game should be held up as a model of inspired sound design. For a video game, the voice acting is uncommonly low-key and naturalistic. Given the game's inherent drama, the result is extremely effective. However, composer Michael Giacchino's somewhat overwrought choirs work against the game's carefully etched realism.
For the Nintendo GameCube version, EA has tacked on a thin multiplayer mode. Aside from the inherent creepiness of hunting fellow GIs and Dutch hausfraus, the arenas are nothing special. Instead of crafting new arenas specifically for multiplayer action, EA basically lifted a handful of levels unchanged from the main game and littered them with medical power-ups. The aiming challenges, which feel so realistic when playing solo, here feel a bit frustrating.
Just about every first-person shooter challenges you to save the world, but Medal of Honor: Frontline puts you in the combat boots of the guys who actually did it. Despite flawed hit-detection, nothing can beat the visceral pleasure of beating the Nazis all over again.
Contributed by Evil Ryu (65445) on Aug 07, 2005.
Der Spieler bewegt sich in Medal of Honor Frontline gemeinsam mit Lt. Jimmy Patterson hinter feindlichen Linien. In dieser Folge der erfolgreichen Medal of Honor-Reihe kehrt Lt. Patterson zurück und muss die Verwirrung der Angriffsoperation Market Garden nutzen, um hinter die deutschen Linien vorzustoßen und die HO-IX zu stehlen, eine neuentwickelte Waffe der deutschen, die das Zeug hat, das Blatt im 2. Weltkrieg noch zu wenden.
- 15 Missionen, die auf realistischen Ereignissen im 2. Weltkrieg beruhen.
- Komplette 3D-Welten, in denen die Kapazitäten der Xbox genutzt werden.
- Über 20 Waffen, wie z.B. Liberator, Panzerschreck, MG42, B.A.R. und "Spezialwaffen" wie z.B. einem Tarnset und einer falschen Identität.
- Angriff auf gegnerische Einheit in der Gruppe oder alleine.
- Kommunikation mit Freunden zur Organisation vernichtender Taktiken - man kann auch den gegnerischen Commander entführen, um die Soldaten zu verwirren.
- Intensive kampflose Missionen, wie z.B. getarnte Infiltration eines von Deutschen besetzten holländischen Herrenhauses.
- Soundtrack von Medal of Honor-Komponist Michael Giacchino.
- Soundeffekte vom preisgekrönten Medal of Honor-Sound-Design-Team von EALA.
- Realistisches 2. Weltkrieg-Feeling mit Unterstützung des HO-IX-Experten Russ Lee und dem technischen Berater Capt. Dale Dye.
In Frontline werden die Stärken der Medal of Honor-Reihe beibehalten. Der Spieler steuert Lt. Jimmy Patterson bei der Ausführung seiner Missionen komplett in 3D. Lt. Patterson nimmt 15 wichtige Aufträge an, von der Zerstörung einer deutschen Marinebasis über die Rettung eines OSS-Offiziers vor den Deutschen aus einem holländischen Herrenhaus, die Fahrt als blinder Passagier auf einem rasenden Panzerzug bis hin zur Eroberung der Brücke von Nimwegen, die durch den Film Die Brücke von Arnheim bekannt wurde.
Der Spieler übernimmt fünf Missionen, die alle aus mindestens drei Levels bestehen und eine zusammenhängende Story ergeben. Zu seiner Hilfe kann Lt. Patterson auf eine kleine Soldatengruppe sowie einige neue Waffen zählen: von Liberator Pistol, Panzerschreck, MG42 bis hin zur beliebten B.A.R. Pattersons Freunde und Feinde verfügen über eine verbesserte KI, sodass man mit ihnen hitzige Schlachten ausfechten kann.
EALA arbeitet weiterhin eng mit der Congressional Medal of Honor Society (CMOHS) zusammen, um sicherzustellen, dass Medal of Honor Frontline die Ideale und die Integrität der prestigeträchtigen Medal of Honor wiederspiegelt. Das Team nahm außerdem die Beratung von Russ Lee, dem HO-IX-Experten der Smithsonian Institution sowie Capt. Dale Dye, dem technischen Berater des ursprünglichen Medal of Honor-Spiels, in Anspruch, um die Authentizität des Spiels zu garantieren.
Mit Medal of Honor Frontline erscheint Medal of Honor erstmals auf dem Nintendo GameCube. Lt. Pattersons neuestes Abenteuer nutzt die verbesserten Licht- und Architekturmöglichkeiten, Spezialeffekte und den Sound, mit dem der 2. Weltkrieg noch einmal tobt. Ein neuer Soundtrack vom preisgekrönten Michael Giacchino und Soundeffekte vom AIAS-preisgekrönten Designer Erik Kraber stehen für eine eindrucksvolle Spielerfahrung.
Contributed by Xoleras (65893) on Jul 21, 2005.
- 20 levels spread across 6 major missions, all based on real World War II events.
- Fully realised and highly-detailed 3D environments, taking full advantage of the PlayStation 2's graphical capabilities.
- Over 20 authentic WWII weapons, including the Colt .45, Springfield Sniper Rifle, Panzerschreck rocket launcher, MG42 mounted machine gun, and Browning Automatic Rifle.
- Enemy vehicles including Panzer and Tiger tanks, trucks, motorcycles with sidecars, and armored railway scout cars.
- Intense non-combat-based scenarios, such as a disguised, weaponless infiltration of an officer’s pub brimming with Gestapo to make contact with a Dutch Resistance operative.
- Authentic WWII content with the assistance of the Smithsonian’s HO-IX expert Russ Lee and renowned technical consultant Capt. Dale Dye.
- The Medal of Honor team continues to work closely with the Congressional Medal of Honor Society to ensure the ideals and integrity of this prestigious commendation.
Contributed by Xoleras (65893) on Jun 17, 2004.
YOU DON'T PLAY IT... YOU GET DRAFTED IN!
Head back behind enemy lines with Lt. Jimmy Patterson in Medal of Honor Frontline’. In this installment of the smash-hit Medal of Honor series, Lt. Patterson returns and must infiltrate the German frontline to steal the HO-IX flying wing, an experimental Nazi weapon so powerful it could turn the tide of World War II.
EA SHIPS HIGHLY ANTICIPATED MEDAL OF HONOR FRONTLINE FOR THE XBOX AND NINTENDO GAMECUBE
REDWOOD CITY, Calif. – November 7, 2002 – Storm the beaches of Normandy to defeat the dreaded Nazi scourge. Electronic Arts (Nasdaq: ERTS) announced today that Medal of Honor Frontline, the highly acclaimed first person shooter where players travel from the shores of France to the heart of Nazi Germany, has shipped for the Nintendo GameCube and Xbox video game system from Microsoft.
In this latest installment of the award-winning Medal of Honor’ series, Lt. Patterson returns and must use the confusion of the real-world offensive Operation Market Garden to infiltrate the German frontline and steal the HO-IX flying wing, an experimental Nazi weapon so powerful that it could turn the tide of World War II. The player will choose from a cache of weapons in their quest to steal the HO-IX flying wing. Players can select a single-player experience or battle friends head-to-head in the split-screen multi-player mode for up to 4 players.
Medal of Honor Frontline for the Nintendo GameCube and Xbox consoles carries a “T”(Teen) rating from the ESRB and will be priced at US MSRP $49.99. Medal of Honor Frontline was developed by EALA. About Electronic Arts Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for the Internet, personal computers and video game systems. Electronic Arts markets its products under four brand names: EA SPORTS, EA GAMES, EA SPORTS BIG’ and EA.COM. More information about EA's products and full text of press releases can be found on the Internet at http://www.info.ea.com.
Contributed by skl (1134) on Feb 28, 2004.
Medal of Honor Frontline marks the debut of the best–selling and award–winning Medal of Honor franchise on the PlayStation 2 computer entertainment system. You’ll go behind enemy lines as Lt. Jimmy Patterson to take part in a series of missions that are vital to Allied victory over the Third Reich.
Contributed by Corn Popper (69214) on Nov 21, 2003.
You don't play, you VOLUNTEER.
- Outgun Hundreds of Nazi Soldiers
- Fight Alongside Battle-Hardened Allies
- Penetrate Enemy Strongholds
- Outsmart Highly-Trained SS Officers
- Storm the Beaches of Normandy
- Seize the Nijmegen Bridge
- Infiltrate a Secret Weapons Facility
- Sabotage German U-Boats
- Stow Away on a Speeding Armored Train
- Hijack the Nazi's Experimental Ho-IX Jet Plane
- Defeat the Nazi War Machine
Armed to the Teeth with 18 Authentic WWII Weapons
Master OSS Training
19 Deadly Missions From Overlord to Market-Garden
Contributed by JPaterson (9099) on Jun 28, 2002.