User review spotlight: Carmageddon (DOS). Released in 1997.

Metal Gear Solid

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Description

This special version of Metal Gear Solid adds first-person view, a level of difficulty for newcomers, bettered artificial intelligence for some enemies (including bosses) on higher difficulty settings, and, on the third disc Metal Gear Solid: VR Missions.

Screenshots

Metal Gear Solid Windows Our hero in his pre-mullet phase
Metal Gear Solid Windows Mess with Meryl, and she'll toss your Special Forces butt around like a rag doll
Metal Gear Solid Windows These bad guys have obviously seen Dr. Strangelove one too many times
Metal Gear Solid Windows In photo mode Snake gets to snap pictures of his high polycount female co-workers

Alternate Titles

  • "Tactical Espionage Action: Metal Gear Solid" -- Tag-lined title
  • "Metal Gear Solid Integral" -- Japanese PlayStation title

Part of the Following Groups

User Reviews

Like a Hollywood movie: a lot of hype, pretty to look at but nothing inside. Windows woods01 (154)
One of the Greatest games of all time!! Windows Matthew Bailey (1143)

The Press Says

Thunderbolt Games Windows Mar 12, 2004 10 out of 10 100
Game Vortex Windows Jan 31, 2003 95 out of 100 95
PGNx Media Windows Aug 26, 2002 9.5 out of 10 95
GameSpot PlayStation Jul 22, 1999 9 out of 10 90
Power Unlimited Windows Nov, 2000 8.6 out of 10 86
GameSpot Windows Oct 02, 2000 8.4 out of 10 84
Eurogamer.net (UK) Windows Oct 02, 2000 8 out of 10 80
ESC Magazine Windows Oct 02, 2001 8 out of 10 80
PC Games (Germany) Windows Mar 07, 2001 79 out of 100 79
PC Gamer Windows Dec 01, 2000 79 out of 100 79

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Trivia

1001 Video Games

The PC and PS1 versions of Metal Gear Solid appear in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

PC version

The PC version includes an expansion disc originally released for the Playstation as Metal Gear Solid: VR Missions which added over 300 missions set in the VR training environment of the original, the ability to play as the ninja, and a "photo shoot" mode featuring the game's female cast among other goodies.

Also, the PC version was supposed to have new hi-res texture skins for all the models (especially Snake himself), but Konami axed the idea.

Developer Dimiter Stanev:
From the only phone talk we had with Kojima, through a translator we were advised not to use high-res textures, since there was no good eye animation for the cut-scenes - e.g. higher texture fidelity would ruin the effect a blurry one gives, since you can't focus your own eyes on it. With a high-fidelity texture it would've looked as puppets, dolls, etc.

I admit that this by far, is the most important lesson I've learned from anyone in the game industry - sometimes less is more, and wrong is right.
Information also contributed by Kasey Chang

Related Web Sites

  • JUNKER HQ (This fansite is dedicated to the games produced and/or designed by Hideo Kojima and contains all kinds of trivia, artwork, plot summaries, discussion forums and more.)
  • Metal Gear Solid: The Unofficial Site (A fansite that contains information about the whole Metal Gear franchise, including galleries, interviews, downloadable content and discussion boards.)
Contributed to by Fred VT (24542), Kartanym (10772) and Matthew Bailey (1143)