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Description

This special version of Metal Gear Solid adds first-person view, a level of difficulty for newcomers, bettered artificial intelligence for some enemies (including bosses) on higher difficulty settings, and, on the third disc Metal Gear Solid: VR Missions.

Screenshots

Metal Gear Solid Windows Beat the game twice and get both endings, and Snake receives a classy James Bond tuxedo
Metal Gear Solid Windows Meryl, disguised as a GENOME soldier, helps Snake take on a squad of real GENOME soldiers
Metal Gear Solid Windows Nice to see I'm wanted
Metal Gear Solid Windows Our hero in his pre-mullet phase

Alternate Titles

  • "Tactical Espionage Action: Metal Gear Solid" -- Tag-lined title
  • "Metal Gear Solid Integral" -- Japanese PlayStation title
  • "メタルギアソリッド インテグラル" -- Japanese PlayStation spelling

Part of the Following Groups

User Reviews

Like a Hollywood movie: a lot of hype, pretty to look at but nothing inside. Windows woods01 (154)
One of the Greatest games of all time!! Windows Matthew Bailey (1139)

Critic Reviews

Game Vortex Windows Jan 31, 2003 95 out of 100 95
Gamer's Pulse Windows Oct 19, 2000 91 out of 100 91
GameSpot PlayStation Jul 22, 1999 9 out of 10 90
Computer Gaming World (CGW) Windows Jan, 2001 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
GameSpot (Belgium/Netherlands) Windows Oct 04, 2000 85 out of 100 85
Gaming Age Windows Sep 05, 2004 B+ 83
Game Revolution Windows Oct 01, 2000 B+ 83
Entertainmentopia Windows Nov 18, 2001 B 75
Génération 4 Windows Dec, 2000 15 out of 20 75
Fragland.net Windows Sep 18, 2002 60 out of 100 60

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Trivia

1001 Video Games

The PC and PS1 versions of Metal Gear Solid appear in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

PC version

The PC version includes an expansion disc originally released for the Playstation as Metal Gear Solid: VR Missions which added over 300 missions set in the VR training environment of the original, the ability to play as the ninja, and a "photo shoot" mode featuring the game's female cast among other goodies.

Also, the PC version was supposed to have new hi-res texture skins for all the models (especially Snake himself), but Konami axed the idea.

Developer Dimiter Stanev:
From the only phone talk we had with Kojima, through a translator we were advised not to use high-res textures, since there was no good eye animation for the cut-scenes - e.g. higher texture fidelity would ruin the effect a blurry one gives, since you can't focus your own eyes on it. With a high-fidelity texture it would've looked as puppets, dolls, etc.

I admit that this by far, is the most important lesson I've learned from anyone in the game industry - sometimes less is more, and wrong is right.
Information also contributed by Kasey Chang

Related Web Sites

  • JUNKER HQ (This fansite is dedicated to the games produced and/or designed by Hideo Kojima and contains all kinds of trivia, artwork, plot summaries, discussion forums and more.)
  • Metal Gear Solid: The Unofficial Site (A fansite that contains information about the whole Metal Gear franchise, including galleries, interviews, downloadable content and discussion boards.)
Contributed to by Fred VT (25824), Kartanym (10733) and Matthew Bailey (1139)