User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 6 3.7
Atari ST Awaiting 5 votes...
DOS 20 4.0
Combined User Score 26 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Atari STAtari ST User (May, 1993)
Your mission is to kill as much as possible, which is fine by me - mindless violence never went amiss. The tricky bit is finding out which weapon to use for which beastie. It's an all-round jolly jape.
86
Atari STThe One for ST Games (Jun, 1991)
Metal Mutant is initially disappointing: all you do for the first few screens is match appropriate manoeuvres to combat situations and keep plugging away until your enemies are destroyed. If you persevere however, you begin to discover the game's appeal: horrible puzzles, 40 different types of monster to defeat and a variety of weapons and gadgets.
85
AmigaThe One for Amiga Games (Jun, 1991)
Metal Mutant is initially disappointing: all you do for the first few screens is match appropriate manoeuvres to combat situations and keep plugging away until your enemies are destroyed. If you persevere however, you begin to discover the game's appeal: horrible puzzles, 40 different types of monster to defeat and a variety of weapons and gadgets to acquire. The difficulty is cleverly graded so that (hopefully) by the time you face Arod you'll have the necessary reactions to knock his lights out. This is just one of the game's neat touches. After that, good sound effects and graphics (including a host of excellent animation sequences) are just the icing on the cake.
85
AmigaAmiga Computing (Jul, 1991)
Although the game doesn't quite grab you at first, after a short while you find you simply can't put it down. Well worth adding to anyones software collection.
85
AmigaAmiga Action (Jul, 1991)
After playing our mega coverdisk demo last month I couldn't wait to get my hands on Metal Mutant, and now that it's here and just can't put it down. The graphics are great and really atmospheric, backed up by superb sound FX. The gameplay is better than the demo version and is set at just the right difficulty. The save option is very handy, allowing you to store the game each time you replenish your energy. Metal Mutant is a game that is both original and playable, and definitely worth getting.
82
Atari STPlay Time (Jul, 1991)
Metal Mutant ist dem Spiel Metal Masters der Firma Infogrames, von dem wir letzten Monat berichtet haben, in keiner Weise ähnlich, da man hier mehr Rätsel lösen muß als kämpfen, aber es ist trotzdem genauso gut.
80
AmigaTilt (Jun, 1991)
Cette version de Metal Mutant est une réussite. Les bruitage digitalisés sont variés et vraiment très bien rendus. Les trois formes de droïdes, avec leurs pouvoirs propres, les possibilités originales apportées par les bonus et la bonne dose d'humour de certaines scènes font de ce programme un jeu prenant et varié.
78
AmigaAmiga Power (Sep, 1991)
Playability-wise, Metal Mutant comes up trumps. It's also helped by some excellent presentation. The baddies are given enough space to really come alive and take on their own identities. But overall, its charm is its simplicity. Structurally, it's dead straightforward. But it's so jam-packed with good ideas,that it becomes terribly hard to resist.
77
AmigaCU Amiga (Jun, 1991)
Metal Mutant is a very absorbing game, but it lacks a few touches which would have made it excellent. By adding more armaments to the bad guys and the occassional sit-back-and-watch sequence, the overall feel of the game would be vastly improved.
75
Atari STTilt (Jun, 1991)
La version Atari ST de Metal Mutant est très proche graphiquement du programme sur compatible PC (ce qui est déjà une prouesse) et propose, en plus, un scrolling lors du passage d'un tableau à l'autre. Les bruitages sont, eux aussi, améliorés. Ce qui est normal compte tenu des capacités de la machine dans ce domaine. En revanche, le jeu est un peu moins rapide que sur un PC 386SX (toujours normal). Sinon, le programme est toujours aussi bon et le plaisir aussi présent.
75
DOSTilt (Jun, 1991)
Malgré ces modestes performances, ce jeu est finalement assez génial : le mélange d'action, de réflexion et d'humour est réussi ; et la difficulté est merveilleusement dosée (tout est difficile, mais tout est faisable ! C'est un réel plaisir de finir le jeu alors qu'il parait si dur !) La combinaison de ces éléments fait de Metal Mutant une pure merveille. Les trois niveaux de difficulté vous permettront même, si vous avez trouvé le jeu trop facile, de corser un peu les choses.
73
Das interessante Gameplay und die 130 zu bewältigenden Screens versprechen Langzeitspielspaß.
70
The basic concept of Metal Mutant is appealing: having to switch between the three 'droids depending on the task in hand provides a neat twist on a rather hackneyed theme. But overall the past-its-sell-by-date gameplay, dull graphics and frustrating control conspire to deny the player much fun in either the short- or long-term.
45
DOSPC Zone (May, 1993)
Your objective is to trundle, walk or stomp through a selection of nightmarish environments populated by a selection of nightmarish creatures and basically bump them off in the most efficient fashion you can. What this really boils down to is working out which of your three robot types is best suited to the job of dispatching each type of enemy creature. Before you get too excited I ought to warn you that it sounds a lot more scintillating than it actually is. In fact the only thing that scintillates in this game is the gleaming bodywork of the robots. The rest, I'm sorry to say, is as dull as ditchwater.
34
AmigaAmiga Joker (May, 1991)
Der dreigestaltige Held sieht in jedem seiner Gewänder ziemlich blechern aus, die Hintergrundlandschaften sind im kleidsamen Gallengrün gehalten. Gescrollt wird nicht, dafür recht flott umgeschaltet zwischen den Screens. Der Titelsoundtrack und und die Geräusche während des Spiels hören sich so an, wie Gegner aussehen: als wären sie gerade dem Reptilienhaus im städtischen Tierpark entsprungen. Zu allem Überfluß ist auch noch die Steuerung ausgesprochen gewöhnungsbedürftig. Nö Leute, dieses Blech ist wirklich Blech - und wer will für Blech schon blechen?
(page 73)
22
AmigaPower Play (Jul, 1991)
Spielerisch so rasant wie eine rostige Fahrradklingel bietet "Metal Mutant" einen Strategieteil, der diesem Namen Hohn spricht. Ob nun mit Dinosaurier, Panzer oder Kampfdroide: taktische Finessen könnt Ihr vergessen. Ihr stellt den Roboter an eine monsterhaltige Stelle, rappelt wie blöde am Feuerknopf und der Sieg ist Euer. Da paßt es natürlich ins Bild, daß die langmütigen Aliens immer brav stillhalten, bis wir ihnen den Gnadenschuß gegeben haben. Daß in diesem Glanzstück keine einzige Landschaft scrollt, sondern bieder umgeblättert wird, ist das I-Tüpfelchen auf dem spielerischen Blechschaden.