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Meteos (Nintendo DS)

86
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

Designed by Masahiro Sakurai and produced by Tetsuya Mizuguchi, Meteos was the DS's second big-name puzzle game (after Polarium).

Most of the game's action takes place on the bottom of the DS's two screens, where colored meteors plummet downwards towards a planet's atmosphere. There, they form columns that the user can manipulate with either the stylus or a combination of the D-pad and A button. When three or more meteors of the same color are arranged either vertically or horizontally, they "ignite" and rocket up towards the top screen. Rockets carry upwards any other metors that happen to be above them, and by stringing together several ignitions it is possible to lift many blocks at once. The ultimate objective of the game is to lift as many metors as possible back into "orbit" in the top screen; the game is over if the bottom screen fills up completely with meteors. Meteos features many different "planets" that the user can play on, each with subtle variations (such as in gravity) that affect gameplay.

Screenshots

Meteos Nintendo DS Title screen.

Alternate Titles

  • "陨石大战" -- Chinese spelling (simplified)
  • "メテオス" -- Japanese spelling

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User Reviews

There are no reviews for this game.


The Press Says

Digital Press - Classic Video Games Sep 09, 2005 9.5 out of 10 95
VicioJuegos.com Sep 20, 2005 91 out of 100 91
4Players.de Jul 19, 2005 90 out of 100 90
Gamezine Oct 06, 2005 18 out of 20 90
Mygamer.com Oct 20, 2005 8.8 out of 10 88
NintendoWorldReport Jun 05, 2005 8.5 out of 10 85
Purojuegos 2007 8.5 out of 10 85
Gaming Age Aug 16, 2005 B+ 83
Gamestyle Aug 08, 2006 8 out of 10 80
The Video Game Critic Nov 20, 2005 C+ 58

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Trivia

1001 Video Games

Meteos appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Competition

Tetsuya Mizuguchi, Meteos' producer, also produced Lumines, a Sony PSP game that is commonly held to be Meteos' most direct competitor.

Development

Producer Tetsuya Mizuguchi claimed to have been inspired by a myriad of pop culture monoliths during the game's production, including the television program "24" and the classic arcade game Missile Command.

Digital distribution

The first Nintendo DS game to be distributed wirelessly through proprietary download stations (a centerpiece of Nintendo's strategy at the E3 2005 expo) was the playable demo of Meteos.

Awards

  • 4Players
    • 2005 – Best Puzzle Game of the Year
  • GameSpy
    • 2005 – Nintendo DS Puzzle Game of the Year

Related Web Sites

traut. (11) added Meteos (Nintendo DS) on Jul 04, 2005