Description
Designed by
Masahiro Sakurai and produced by
Tetsuya Mizuguchi, Meteos was the DS's second big-name puzzle game (after
Polarium).
Most of the game's action takes place on the bottom of the DS's two screens, where colored meteors plummet downwards towards a planet's atmosphere. There, they form columns that the user can manipulate with either the stylus or a combination of the D-pad and A button. When three or more meteors of the same color are arranged either vertically or horizontally, they "ignite" and rocket up towards the top screen. Rockets carry upwards any other metors that happen to be above them, and by stringing together several ignitions it is possible to lift many blocks at once. The ultimate objective of the game is to lift as many metors as possible back into "orbit" in the top screen; the game is over if the bottom screen fills up completely with meteors. Meteos features many different "planets" that the user can play on, each with subtle variations (such as in gravity) that affect gameplay.
Alternate Titles
- "陨石大战" -- Chinese Title (Simplified)
- "メテオス" -- Japanese Spelling
Part of the Following Group
User Reviews
There are no reviews for this game.
The Press Says
| Game Shark |
Jul 27, 2005 |
A |
100 |
| Sliced Gaming (GameBiz) |
Feb 06, 2006 |
9.5 out of 10 |
95 |
| Nintendojo |
2005 |
9.3 out of 10 |
93 |
| Finalboss |
Jul 21, 2005 |
9.3 out of 10 |
93 |
| VicioJuegos.com |
Sep 20, 2005 |
91 out of 100 |
91 |
| GameZone |
Jun 30, 2005 |
9 out of 10 |
90 |
| IGN |
Jun 24, 2005 |
9 out of 10 |
90 |
| Armchair Empire, The |
Jul 13, 2005 |
9 out of 10 |
90 |
| PAL Gaming Network (PALGN) |
Sep 24, 2005 |
9 out of 10 |
90 |
| NintendoWorldReport |
Jun 05, 2005 |
8.5 out of 10 |
85 |
Forums
There are currently no topics for this game.
Trivia
Tetsuya Mizuguchi, Meteos' producer, also produced
Lumines, a Sony PSP game that is commonly held to be Meteos' most direct competitor.
This entry to the MobyGames database was contributed by
traut. (11) on Jul 04, 2005.