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Mickey Mania

User Reviews

Mickey's tribute SEGA CD NeoJ (428)

Our Users Say

Platform Votes Score
Android Awaiting 1 votes...
Genesis 19 3.7
PlayStation 6 3.6
PlayStation 3 Awaiting 1 votes...
PSP Awaiting 1 votes...
PS Vita Awaiting 1 votes...
SEGA CD 11 3.3
SNES 11 3.8
Combined MobyScore 47 3.6


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
97
SEGA CDGame Players
So, even if the graphics aren't as well as the SNES version, the CD version is still the one to pick up if you have the choice. But whatever system you've got, pick this one up - you won't be disappointed.
96
SNESGame Players
The SNES version is missing The Band Concert bonus level found in the Genesis version - a wild, vertical scrolling stage that's actually a big loss. However, the graphics are so much more lush and detailed, it's almost worth it. That Disney quality shines through in every frame.
96
GenesisGame Players
Disney improves it's video game track record to 2-0 after the success of Aladdin, and with Virgin's The Lion King not far ahead, it looks as if their win streak will continue. And for Sony Imagesoft, they've finally got themselves a gem of a game. I don't care how old you are, if you're an action fan, you can't afford to miss Mickey Mania.
92
SEGA CDGameFan Magazine
Mickey Mania is a graphic tour de force and the special effects are mind blowing. The CD version has excellent voice and music and the animation on both the cart and CD is dead on. I'm not a big mouse fan, but this game is near perfection. The best Disney game this year.
92
SEGA CDDefunct Games
Mickey Mania also appeared on the Super Nintendo Entertainment System and Genesis ... however was largely missed due to the release around Earthworm Jim (which is just about the closest to perfect platformer around) and Donkey Kong Country (the most over rated Super NES game of all time). But on the Sega CD Mickey Mania shined. And I hope that generations will be able to revisit this title in years to come. If you own a Sega CD, and you like at least ONE of the cartoons mentioned above, you need to own this game NOW!!
90
GenesisSEGA-Mag (Objectif-SEGA)
Mickey Mania fête dignement les 65 ans de la souris en proposant un excellent jeu. Au même titre qu’un Castle ou World of Illusion, Mickey Mania fait partie des grands jeux Disney sortis sur 16-bit.
90
SEGA CDJeuxvideo.com
Si l'on excepte la version Playstation sortie quelques années plus tard (sous le nom de Mickey's Wild Adventure), cette version Mega-CD de Mickey Mania est la version ultime d'un jeu légendaire : boss exclusif, niveau supplémentaire par rapport à la mouture Super Nintendo, musiques de qualité CD, ce jeu apporte son lot d'innovations tout en conservant l'esthétique et la magie des opus 16 bits. Ajoutez à cela une maniabilité hors pair et une excellente replay value, et vous obtenez tout simplement un grand jeu de plates-formes, l'un des plus marquants de sa génération.
90
SEGA CDVideo Games & Computer Entertainment
No exaggeration: This game is better than the Mickey Mouse games released by Sega and Capcom - and considering how great those were, that's saying a lot! My hat is off to Travellers Tales and Disney Software; now, when are you folks going to start working on a Donald Duck game?
90
GenesisVideo Games & Computer Entertainment
For me, the most surprising aspect of Mickey Mania is that the Genesis version is so incredible, effortlessly reproducing the effects mentioned above and even surpassing the SNES cartridge in some respects. It's almost as if the programmers were flexing their muscles with the Genesis cart, boldly showing off what this machine can do...and some of our readers may still be unaware of just how much it's capable of!
90
SNESVideo Games & Computer Entertainment
Mickey Mania is a true gem; the graphics, sounds and playability are excellent examples of the way all games should be designed.
90
SEGA CDGamePro (US)
With the inclusion of an extra level, this CD game makes a great addition to any die hard Disney's fan library. For gamers looking for a tough challenge though, Mickey might be a little cheesy.
90
GenesisSega-16.com
Sony Imagesoft is not a popular name among publishers of 8 and 16-bit games, and it has been said that Mickey Mania is their one gem in a sea of abysmal failures. I beg to disagree. I happen to appreciate one of their reviled NES games, Bram Stoker's Dracula. But I digress: cartoon aficionados can't go wrong with this cart, and even retro gamers who beware of its premises will discover a game in which there's more than meets the eye. Despite the game's overall linearity, the beautiful graphics and involving challenges will keep you coming back...
89
SNESSuper Power (Sweden)
Eftersom Capcom sakta börjar tappa greppet och Virgin inte riktigt kan skilja på utmaning och frustration kanske det är dags för Disney att riva sina kontrakt och göra ett nytt avtal med Sony. Det är såhär vi vill att det ska se ut.
86
SEGA CDGameCola.net
Looking back over this review, it seems mostly negative, which is odd because I absolutely love Mickey Mania. It has something, a sort of x-factor that most licensed games are missing. Perhaps it’s the sky-high production values or the number of obscure secret areas that appeals so much, or maybe it’s the admittedly simplistic, but hugely rewarding, gameplay. Give it a try—any of the versions will do, though, atypically, the SNES conversion is missing quite a lot of content.
85
GenesisJeuxvideo.com
Classique, voilà un terme qui collerait parfaitement bien à ce Mickey Mania sur Megadrive. Classique dans son maniement, l'enchaînement de ses niveaux, etc. Mais ce mot peut aussi prendre une autre connotation. Ainsi, grâce à sa fidélité aux chefs-d'œuvre de l'animation adapté ici, le titre arrive avec brio à effriter la frontière entre deux univers d'imagination. Mickey Mania devient alors UN classique, un véritable tableau de maître bercé par une symphonie de petits plaisirs, qui grave son nom sur le marbre du panthéon vidéoludique, et de la plus belle des calligraphies.
85
SNESJeuxvideo.com
Classique, voilà un terme qui collerait parfaitement bien à ce Mickey Mania sur Super Nes. Classique dans son maniement, l’enchaînement de ses niveaux, etc. Mais ce mot peut aussi prendre une autre connotation. Ainsi, grâce à sa fidélité aux chefs-d’œuvre de l’animation adapté ici, le titre arrive avec brio à effriter la frontière entre deux univers d’imagination. Mickey Mania devient alors UN classique, un véritable tableau de maître bercé par une symphonie de petits plaisirs, qui grave son nom sur le marbre du panthéon vidéoludique, et de la plus belle des calligraphies.
83
SNESASM (Aktueller Software Markt)
Bei Mickey Mania erlebt die tollste Maus des Universums schick animiert spannende Jump‘n‘Run-Abenteuer in sechs der alten Kinofilme (nette Idee).
83
GenesisASM (Aktueller Software Markt)
Bei Mickey Mania erlebt die tollste Maus des Universums schick animiert spannende Jump‘n‘Run-Abenteuer in sechs der alten Kinofilme (nette Idee).
80
SEGA CDMega Fun
Die Unterschiede zwischen den drei Versionen liegen eher im Detail, SNES- und MCD-Besitzer werden natürlich mit der besten Hintergrundmusik verwöhnt, CD-Fans kommen sogar in den Genuß von weit über 100 Original-Voice Samples, leider gerät der Spielfluß dadurch etwas ins Stocken, was bei Segas CD-Laufwerk zwar verständlich ist, aber gerade bei Nintendos 16-Bitter doch etwas aufhält, wenn erst Musikdaten entpackt werden müssen. Grafisch dagegen sind alle Varianten ebenbürtig. ... und das Gameplay? Wer keine innovativen Ideen, sondern ein bodenständiges Jump‘n Run mit famos animierten Charakteren, detaillierten Hintergrundgrafiken und einem nicht zu hoch angesetzten Schwierigkeitsgrad erwartet, wird an Mickey Mania zweifellos Gefallen finden, Disney-Fans ohnehin, und für Kids ist dieses Spiel schlicht und einfach maßgeschneidert; eingefleischte Jump‘n Run-Freaks hingegen werden etwas unterfordert.
80
SNESNintendo Life
Although Mickey Mania's pure platform-rooted gameplay doesn't result in an original play experience, its sedate pace, lack of replay value and stiff challenge are balanced out by exciting set-pieces. The nostalgic history lesson through classic Mickey cartoons is a great setting, plus the visuals and audio carry all six level's themes off with aplomb. The game was so well crafted that Sony deemed it good enough to be converted to PSone two years later without massive alterations as Mickey's Wild Adventure, a strong indication of this 16-bit gem's quality.
80
SNESAll Game Guide
Fantastic graphics and historically important cartoons are all well and good, but what about the action? Well . . . It's not bad. The controls are excellent, but the puzzles are simplistic. The enemies may look great, but few of them are truly exciting to engage in battle. One major plus in the gameplay department is variety. Although not overly difficult, each level offers its own unique mix of challenges and adventures. From a moose chasing Mickey toward the screen to Mickey having to ride a series of gurneys and elevators, lots of things are crammed into this package. You'll have a good time playing Mickey Mania and a great time watching the beautiful scenery unfold before your eyes.
80
SNESHigh Score
Mickey Mania vänder sig kanske inte direkt till den rutinerade plattformsspelaren. Spelet är däremot utmärkt för den lite yngre publiken som vill spela sina Disneyidoler.
80
GenesisGamePro (US)
It's rare that you'll go wrong with a Disney title. They appeal to gamers of all ages and the beauty of the artwork is certainly timeless. If Mickey's not your thing, you won't appreciate this cart. But if you liked any of Mickey's other games, you won't miss with Mickey Mania.
80
SEGA CDElectronic Gaming Monthly (EGM)
What a great game! Mickey Mania is a great cart that truly shows off the evolution of your our rodent hero. Everything from the early, black-and-white days to the comical antics of today are here and a blast from start to finish. But for a CD, there always that anticipation of something more, but as it stands. Mickey Mania is a terrific game for all you Disney lovers out there Don't miss this one!
80
SEGA CDSega-16.com
Overall, Mickey Mania is a must-buy, that is as long as you don't own the Genesis verstion of the game. The differences between the two versions of the game are negligible, with the only major differences in the sound department, in which the Sega CD version has more voice quips and clearer sound. The game is still a great trip down memory lane and is jam-packed with great graphics, amazing sound, and super smooth gameplay that will keep you glued to the edge of your seat.
79
GenesisMega Fun
Die Idee, Zeichentrickklassiker der Mickey-Serie als Videospiel umzusetzten, hat Stil. Leider waren die Programmierer wohl so verliebt in die wunderschönen Grafiken, daß der Spielspaß empfindlich leiden mußte, denn vorwiegend steuert man den Mäuserich durch kinderleichte Stages auf eine schier unüberwindliche Hürde zu, anstatt den Schwierigkeitsgrad gleichmäßig zu steigern. Auch Mickeys Aktionsradius, dessen Sprünge oft zu kurz und Würfe zu uneffektiv sind, macht das Spiel nicht anspuchsvoller, eher frustrierender, das hat man in den meisten der früheren Mickey-Spiele wie Castle Of Illusion schon ausgereifter gesehen. Soundtechnisch gibt‘s wenig Anlaß zum Meckern, die Disney-Hymnen entpuppen sich auch nach Stunden nicht als nerviges Gedudel; auf den ersten Blick ein hervorragendes Spiel, doch nach kurzer Zeit eher zweitklassig und ein potentieller Staubfänger im Modulregal.
79
SNESMega Fun
Die Unterschiede zwischen den drei Versionen liegen eher im Detail, SNES- und MCD-Besitzer werden natürlich mit der besten Hintergrundmusik verwöhnt, CD-Fans kommen sogar in den Genuß von weit über 100 Original-Voice Samples, leider gerät der Spielfluß dadurch etwas ins Stocken, was bei Segas CD-Laufwerk zwar verständlich ist, aber gerade bei Nintendos 16-Bitter doch etwas aufhält, wenn erst Musikdaten entpackt werden müssen. Grafisch dagegen sind alle Varianten ebenbürtig. ... und das Gameplay? Wer keine innovativen Ideen, sondern ein bodenständiges Jump‘n Run mit famos animierten Charakteren, detaillierten Hintergrundgrafiken und einem nicht zu hoch angesetzten Schwierigkeitsgrad erwartet, wird an Mickey Mania zweifellos Gefallen finden, Disney-Fans ohnehin, und für Kids ist dieses Spiel schlicht und einfach maßgeschneidert; eingefleischte Jump‘n Run-Freaks hingegen werden etwas unterfordert.
75
SNESTotal! (Germany)
Ein gewisser Makel bleibt trotzdem: MM ist ein sehr flottes Jump&Run. Fast etwas zu flott, denn vom Nintendo-User wird eine dicke Portion Geschick gefordert. Die Spielgeschwindigkeit läßt oftmals Hektik aufkommen und der Schwierigkeitsgrad wird so unnötig in die Höhe getrieben, daß es zu einem (kleinen) Abzug in der Note kommt. Trotzdem ist das Game wegen der vielen Ideen sicher für Jump&Run-, und ganz sicher für Disney-Fans interessant.
72
PlayStationNowGamer
Alright, so the game is graphically fantastic, but it is a bit easy, so perhaps younger gamers would be well advised to play this. As a first game for your PlayStation (assuming you are young or just love platformers), Mickey’s Wild Adventure suits the bill perfectly – it looks and sounds amazing, there’s no glitching, no boring bits and nothing becomes too difficult. Perhaps it could have been more of a challenge, but then again, I was probably expecting too much.
70
SNESGamePro (US)
Mickey Mania looks great, provides a great Mickey-ography and dishes out hefty challenges. Yet, what some gamers call challenging, other will call tedious. Rats...Mickey Mania is a little down in the mouse.
58
SNESThe DOS Spirit
Det er altså mye å ta tak i i Mickey Mania, og for de som liker Mikke er det mange fiffige referanser å finne her. Å spille filmen man kanskje husker fra man var liten kan være stas, sålenge du tåler «cheap deaths» og utilgivelige plattformsituasjoner. Entusiaster av sjangeren vil nok sannsynligvis være enige med oss; det finnes langt bedre alternativer på SNES enn dette.
33
SNESThe Video Game Critic
Unfortunately, other stages are not as well crafted, and a few are downright infuriating. In the Mad Doctor level, you'll need to deal with skeletons whose bones spray all over the place as they "explode", resulting in many cheap hits. Later in the same stage you'll need to leap between rolling tables, and missing a table will cost you a life even if you land on solid ground! I should also mention the "loading" times. Yes, you read it right, this cartridge forces you to wait about ten seconds between stage segments. I can only assume they compressed the data in order to save memory and minimize manufacturing costs. The lack of a password feature is equally unforgivable, considering this is a 1994 game. Mickey Mania introduces a few bright ideas, but I expect my Disney games to be more polished than this.
10
PlayStationComputer and Video Games (CVG)
Done by Psygnosis but not in the same league as Wipeout 2097, methinks. Supporters would counter by saying this is a children's game. Come on then kids, come and get your predictable platform fare…