a character will bounce around the floor in parabolic paths. Each jump has a different height width and speed. The player controls a hole in the floor which can be moved left or right. The goal of the player is to catch the jumping character as many times as possible in the given time limit. The player can receive bonus time for additional points.
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This entry to the MobyGames database was contributed by vedder (18684)
on Jun 26, 2012.