Midnight Resistance

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Amstrad CPC
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The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.

Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route.

Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.


Midnight Resistance Amstrad CPC Ending screen
Midnight Resistance Commodore 64 This guys with the grenade launchers are not very dangerous.
Midnight Resistance Amstrad CPC Loading screen
Midnight Resistance Genesis I've been through hell...

Alternate Titles

  • "ミッドナイト レジスタンス" -- Japanese spelling

Part of the Following Group

User Reviews

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Critic Reviews

Games-X Genesis May, 1991 96 out of 100 96
Your Sinclair ZX Spectrum Jun, 1992 94 out of 100 94
The Games Machine (UK) ZX Spectrum Jul, 1990 92 out of 100 92
Mean Machines Genesis May, 1991 84 out of 100 84
Computer and Video Games (CVG) Amiga Aug, 1990 80 out of 100 80
ASM (Aktueller Software Markt) Atari ST Sep, 1990 9 out of 12 75
ASM (Aktueller Software Markt) Commodore 64 Sep, 1990 8.8 out of 12 73
Power Play Genesis Jul, 1991 63 out of 100 63
Power Play Atari ST Oct, 1990 56 out of 100 56
Sega-16.com Genesis Jul 13, 2004 5 out of 10 50


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April Fools'

The name was changed to Midnight Residence and used for a fake game that was reviewed by Commodore Format as an April Fools' joke.

Version differences

In the coin-op & Amiga versions, you must use two sticks to control the soldier and the gun; on Genesis & Atari ST, you can control both only with one stick.

The Atari ST lacks the two player option because of memory requirements, while the Amiga version include this game mode. Also, the ST version features no scrolling (but flip screen) and the Amiga has some animated background objects
(Source: Zero magazine #8, 1990/6)


  • Amiga Joker
    • Issue 01/1991 – #4 Best Action Game in 1990
  • EMAP Image's Golden Joystick 1991
    • April 1991: Best Graphics - 8 Bit

Contributed to by Ian moran (22), Martin Smith (63028), Blood (1812), Terok Nor (21038) and Игги Друге (44951)