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The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.

Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route.

Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.


Midnight Resistance Commodore 64 Select your weapon, presumed you got enough keys.
Midnight Resistance Commodore 64 Your mission begins here.
Midnight Resistance Genesis Getting weapons
Midnight Resistance Commodore 64 Combat aircraft are firing missiles at me!

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Alternate Titles

  • "ミッドナイト レジスタンス" -- Japanese spelling

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User Reviews

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Critic Reviews

Games-X Genesis May, 1991 96 out of 100 96
Crash! ZX Spectrum Jul, 1990 93 out of 100 93
Amiga Action Amiga Apr, 1992 86 out of 100 86
The Video Game Critic Genesis Apr 14, 2002 B+ 83
The One Amiga Aug, 1990 81 out of 100 81
Raze Genesis Sep, 1991 80 out of 100 80
Commodore Format Commodore 64 Nov, 1990 80 out of 100 80
Electronic Gaming Monthly (EGM) Genesis Jun, 1991 32 out of 40 80
Power Play Genesis Jul, 1991 63 out of 100 63 Genesis Jul 13, 2004 5 out of 10 50


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April Fools'

The name was changed to Midnight Residence and used for a fake game that was reviewed by Commodore Format as an April Fools' joke.

Version differences

In the coin-op & Amiga versions, you must use two sticks to control the soldier and the gun; on Genesis & Atari ST, you can control both only with one stick.

The Atari ST lacks the two player option because of memory requirements, while the Amiga version include this game mode. Also, the ST version features no scrolling (but flip screen) and the Amiga has some animated background objects
(Source: Zero magazine #8, 1990/6)


  • Amiga Joker
    • Issue 01/1991 – #4 Best Action Game in 1990
  • EMAP Image's Golden Joystick 1991
    • April 1991: Best Graphics - 8 Bit

Contributed to by Ian moran (22), Martin Smith (62870), Blood (1812), Terok Nor (23173) and Игги Друге (44990)