DescriptionThe Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.
Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route.
Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.
- "ミッドナイト レジスタンス" -- Japanese spelling
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The Press Says
|Your Sinclair||ZX Spectrum||Jun, 1992||94 out of 100||94|
|Sinclair User||ZX Spectrum||Aug, 1990||90 out of 100||90|
|CU Amiga||Amiga||Jul, 1990||89 out of 100||89|
|Sinclair User||ZX Spectrum||May, 1992||87 out of 100||87|
|Amiga Joker||Amiga||Oct, 1990||85 out of 100||85|
|Commodore Force||Commodore 64||Aug, 1993||85 out of 100||85|
|Electronic Gaming Monthly (EGM)||Genesis||Jun, 1991||8 out of 10||80|
|Power Play||Amiga||Oct, 1990||70 out of 100||70|
|64'er||Commodore 64||Jan, 1991||7 out of 10||70|
|Power Play||Commodore 64||Jan, 1991||68 out of 100||68|
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Version differencesIn the coin-op & Amiga versions, you must use two sticks to control the soldier and the gun; on Genesis & Atari ST, you can control both only with one stick.
- Amiga Joker
- Issue 01/1991 – #4 Best Action Game in 1990