User Review: Wolfenstein 3D by id Software (1992)
0130 June 4th Start arming all aircraft for early morning strike
Japanese Attacking Midway!
0928 JCarrier at max range from Midway spotted
Heavy damage Midway - I try to lauch counter but out of range 240NM must be 200NM or less
Moving TF in closer while JCarriers are busy with Midway
Launch from Enterprise and Hornet that are in range - no US carriers spotted yet
2 attacks on JCarriers and Yorktown now hits them
The Akagi and Soryu are sunk
TF Carriers are toe to toe - 1442 June 4th
2nd attack by Enterprise/Hornet just launched from Yorktown all carriers spotted
All aircraft back aboard and rearming
After fighting off light counter attack - 3rd way hits JCarriers Hiryu sunk they are finished
Game end - Midway destroyed light damage on 2 carriers - All JCarriers sunk - US Victory!
The gameplay screen
Game start - TaskForce 16-17 North East of Midway
1200 Noon June 3rd forces/units
Setup CAP combat air patrol for carriers and Midway
Move TF into Northern position early morning June 4th
Arm all aircraft for action on carriers and Midway to launch at first light
Early morning we stumble into the JCarrier fleet out of range of Midway
Yorktown is sunk - Launch a full air attack with Enterprise and Hornet
JCarriers are caught off guard - Akagi & Kaga blows up and sink
Both carrier Task Forces are toe to toe
All planes return to Enterprise and Hornet
Secondary explosions sink the Soryu - 3 down 1 to go
Planes refueled and armed - Launch another full strike from Enterprise/Hornet on the last JCarrier Hiryu
Planes find the target - Hiryu blows up and sinks
Game end - US Victory - only lost the Yorktown & Midway was untouched
Title and Game start
All CAP aircraft are launched and arming remaining aircraft for first wave strike
0728 June 4th JCarriers spotted
JCarriers out of range currently
1st attack from Japanese on Midway
Yorktown 1st wave attack on JCarriers
Japanese spots TF-17 Yorktown - light damage Yorktown 1st strike landing returns
TF-16 finally in range launch from Enterprise & Hornet
Yorktown 2nd attack on JCarriers
Just after launching strike TF-16 Enterprise & Hornet are found and sunk
Lost 2 carriers and Midway is heavy damage with light on Yorktown - Re-arming another strike
Returning air strikes Enterprise flyers splash into sea - Hornet and Yorktown land aboard only remaining carrier
1536 Yorktown large 4th strike
1611 Carriers toe to toe other JShips supporting attack
1611 Yorktown is found and sunk - Midway still stands
Secondary explosions with JCarriers sinking
Midway airbase destroyed but the island remains US
Draw - marginal Japanese victory - All US carriers lost most Japanese lost - Midway remains US
You have to use your imagination a bit...
0735 Japanese attack Midway
Midway airbase destroyed
TF-16 spotted attacking Enterprise/Hornet
Both Enterprise/Hornet are sunk
0834 Launch strike from Yorktown
TF-17 Yorktown spotted
0911 Yorktown striking JCarriers
0945 Japanese attacks TF-17 Yorktown
0945 Yorktown is sunk - Planes already in the air splash into the sea
Game end US Failure - DOS version adds 5th Japanese carrier Zuiho
Game start - June 3rd 1200
Japanese scout planes over TF-16 on June 3rd
0227 June 4th Full CAP fighters and arming strike group
JCarriers begin attacking Midway
Launch counter attack from Enterprise/Hornet with Yorktown out of range
Good strike with damage to JCarrier group
TF-16 taking hits Enterprise/Hornet heavy damage
Returning strike of Enterprise/Hornet splash into sea
Yorktown strike group hits JCarriers
All carriers spotted - arming another Yorktown attack
Akagi & Kaga sink from 2nd Yorktown attack
Getting late in the day last chance - Yorktown 3rd strike launched
Soryu & Hiryu sink from Yorktown 3rd attack
Japanese Navy in retreat - all JCarriers sunk
US Victory - Midway destroyed & 2 carriers heavy damage
Game start - US carriers northeast of Midway island
Japanese float plane spots Task Force 16
The stage is set for an epic naval battle
In game Fleet commands
Color Computer version has a range computer to aid in target and attack planning
After midnight no contacts all planes grounded
At 0400 hours US carriers begin arming strike groups and prep CAP (Combat Air Patrol) for fleet protection
CAP aircraft launch everything is ready for the days operations
TF16 Hornet & Enterprise 1st strikes attack the Japanese carriers
Japanese counter strike on TF16 from being spotted by Japanese float planes the day before
Engaged all Japanese carriers far north of Midway
Japanese counter strike on TF16 nearly sinks both the Hornet and Enterprise both have heavy damage and now no CAP aircraft protection
Now Yorktown's strike force hits the already damaged Japanese carriers
Japanese Akagi carrier sinks! 1 down 3 to go.
Japanese carrier Kaga sinks! 2 down 2 to go.
Additional air strikes from Hornet and Yorktown score victory points on Japanese cruisers
Japanese carrier Soryu sinks! 3 down 1 to go.
Yorktown final attack finishing off the last Japanese carriers
Japanese carrier Hiryu sinks! All Japanese carriers destroyed!
Battle map - Japanese carrier fleet destroyed and didn't get in range of Midway. Japanese transports closing on Midway for landing without air support.
Midway untouched by Japanese carriers now can strike the inbound transports at will scoring victory points.
Fleet status some heavy & light damage but Midway is untouched with all US carriers still functional. Game over - US strategic victory!
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