GOG Sale: 50% off Witcher 3! 80% off D&D classic games (Baldur's Gate, Icewind Dale, etc)

Might and Magic VIII: Day of the Destroyer

Might and Magic VIII: Day of the Destroyer Screenshots

Windows version

Your enemy, the destroyer
Title screen
Creating your character.
Nice loading screen
Starting the game.
Talking to NPCs.
Quest log
The game's story
Uff, that was a tough battle.
By the blacksmith
The alchemist
One of the houses in the village
The elemental magic shop
In the tavern, you can play this mini-game.
The village elders
Here you can learn how to fight.
An apartment of one of the many inhabitants of the village
Outside the temple
At last - leaving Dagger Wound Island for the big wide world!
An important building in Ravenshore - the "enter" screens are beautifully done throughout the game.
An early battle in a pirate cave
Some enemies leave skins behind which are collectible for ingame "money". This is a Dire Wolf pelt.
You can label and name points of interest yourself in the game map.
Pedestals like this Day of the Gods one confer much-needed protection on the party.
These ogres mages are formidable opponents even in turn-based combat.
One day a week, some stables take you to the Arena, where you can do battle to gain experience points.
The giant crystal that caused the original upheaval.
Some peculiar architecture - the Temple of the Sun
Entering this troll tomb with a slower computer is an exercise in frustration - there are many, many doors, each of which must close before the next one opens!
Battling enemies in a quest to drain floodwaters from a Minotaur city.
The Town Portal map, showing the locations the spell can take the party to.
There are 4 of these doors scattered around the world, one for each element (water, air, earth and fire).
These enemies drop skins when killed: "Naga hide" :-)
Cut-scene: the dragon leader vows revenge on the hunters who captured his egg.
An aerial view of the town of Shadowspire, all gray-hued and ashy
These unassuming creatures can turn the party to stone.
The Cleric has just cast a Paralyze spell, very useful against some opponents!
Some towns have an Adventurer's Inn, where new party members can be recruited.
Ironsand Desert is a mostly bleak and unfriendly place - these guys are a case in point.
Quest items and magical artifacts/relics usually have interesting descriptions.
The party can even engage in aerial battle!