User Reviews

The millipede is coming to get you NES Katakis | カタキス (39520)
A fun way to pass five to ten minutes. NES Ryan Connely (8)

Our Users Say

Platform Votes Score
Arcade Awaiting 5 votes...
Atari 2600 7 3.6
Atari 8-bit Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Browser Awaiting 5 votes...
NES 8 2.7
Windows Awaiting 5 votes...
Combined User Score 15 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ArcadeThe Atari Times (May 02, 2004)
So if you liked Centipede, give this a whirl on the ol' emulator, although it's better if you know of a classic arcade with the superior trak-ball control, rather than using your keyboard (although a joystick or Genesis controller on home ports isn't too bad). All I know is that I hate bugs, and I'm ready to blast them back to whatever gnarly place they crawled out from. (Plus I don't like the fact that my old pool was recently turned into a park and the pizza place into an oil-change place, so I'm going to take my revenge out on the bugs. Better than "going postal" in real life, anyway.)
Atari 2600The Atari Times (May 21, 2003)
All in all, this is a fantastic game that I am thrilled to have in my collection. Unfortunately, it's fairly rare because it came out in 1984 – a time when the 2600 was being phased out in favor of the 5200, which was released in 1982. Still, running across 2600 games for cheap isn't an uncommon experience, and this is one you should look for the next time you come across a stack of games.
Atari 2600The Video Game Critic (Sep 23, 2001)
Millipede is difficult, but fun enough to keep you reaching for that reset switch. The graphics are slightly improved over Centipede, with less flicker and better-looking spiders. Unfortunately, the animation of the spiders and other creepy-crawlies is surprisingly choppy, and it adversely affects the gameplay. In a fast action game such as this, you must be able to tell what's going on at all times. Still, for frantic arcade fun, Millipede is tough to beat.
ArcadeAll Game Guide (1998)
Obviously, Millipede lacks the originality of Centipede, but it does have better graphics (including slanted, two-tone mushrooms), more variety, and higher degrees of challenge and intensity.
Atari 8-bitThe Atari Times (Jul 01, 2003)
Millipede is a thoroughly under appreciated gaming gem that should be revisited, and enjoyed, by all serious classic gamers. Millipede is an excellent arcade translation that omits little of the frantic gaming action of the original game. With no official versions available for the 2600, 5200, and 7800 lines, Millipede gives 8-bit owners bragging rights and lends credence to the claim that Atari’s 8-bit computers were, perhaps, the best "game consoles" of all. Millipede is still available from a number of suppliers, and gamers should not hesitate about adding this wonderful title to their collections.
Atari 2600neXGam (Jun 27, 2013)
Centipede und Millipede gehören für mich als Fan des Shoot'em Up-Genres einfach in jede Sammlung. Anfangs durch den Schwierigkeitsgrad frustriert, habe ich den Titel aber mittlerweile richtig lieb gewonnen. Heute überziehe ich nicht selten die mir selbst gesteckte Spieldauer und bin am Ende überrascht, wie lange mich dieser Titel an die Mattscheibe fesseln kann. Wenn auch der 2600 keine Arcade-Grafik darstellen kann, so sorgt Millipede dennoch für Spielhallen-Feeling im Zockerzimmer.
NESNES Archives (Jul 18, 2007)
The game is somewhat rare and somewhat fun. It is certainly basic and has poor graphics. But if you remember Centipede and Millipede fondly, this game will not disappoint.
Atari 2600Game Freaks 365 (Jul 04, 2009)
However, the game is just as addictive and just as fun as Centipede is. Nothing added to this game deters from the quality of the experience at all. That being said, there is no logical reason for anybody to own both games. Millipede is the better of the two, although not by much, so if you own Centipede, you should be fine with it. If you own neither, look for Millipede but be aware that Centipede is pretty much just as good. I am scoring Millipede lower only because it came out later when standards were higher.
While the original controlled with a trackball, which allowed precise movements and speed, the constant pace of moving with the NES gamepad results in cheap deaths and the inability to zip around, which is necessary for stronger play strategies.
58 (Nov, 2012)
The action is incredibly fast-paced, so much so that it’s impossible to catch your breath. After you destroy the millipede on one stage, the game changes the color palette and you’re suddenly on the next stage, shooting up another millipede. But most old games are about points, right? In that sense, Millipede succeeds as a quarter-robbing time-stealer. Just don’t go looking for any more than that.
NESAll Game Guide (1998)
The sound effects for the NES version of Millipede are a little rough in comparison to Atari's 1982 arcade game, and the graphics aren't as vibrant. Also, control is a not as smooth or as quick due to lack of a trackball. These shortcomings are somewhat understandable, and the basic gameplay remains intact. What's not so acceptable is the designer's puzzling decision to use approximately one-third of the screen for scores, blank spaces and such, reducing the playfield to an inexcusably small size.
Atari 8-bitThe Video Game Critic (May 27, 2004)
Perhaps it was too much for the XE to handle, because the animation of the millipedes and spiders is awfully choppy! How can you be expected to dodge three spiders when they're all over the place? Incidentally, the secondary insects move perfectly smoothly! Another issue is the idiotic scoring system. You can select an initial score to start with - up to 60,000 points! Okay, I see where they're going with this - they want to let experts skip the early stages (which I can attest are far too easy) without having their score suffer. Maybe I'm just old fashioned, but I think you should have to earn your points. Sure, Centipede was tough, but that's what made it so relentlessly addictive. Millipede for the Atari XE is a major disappointment.
Millipede is as much fun as it's predecessor, but the NES use of screen space detracted from the fun. I understand the difficulty of placing a rectangle inside a square, but there seems to be a lot of unused space in this version. There have been more successful ports of Millipede that really bring out the manic tension of the descending creature.
NESThe Video Game Critic (Apr 26, 2000)
The NES library is chock-full of early-80's arcade classics, but not all of them lived up to the originals. In this case, Hal managed to screw up Millipede by making the screen too small! Only about one-third of the screen is dedicated to the actual gameplay, with the other half containing scoring information and empty space! There's really no excuse for this. Millipede's gameplay is still fun, despite a noticeable pause whenever the mushrooms scroll down. But this hardly does justice to what was an outstanding arcade title.