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An ancient samurai warlord returns and raises a new demonic army to subdue the world. But instead of hiring unreliable minions he transforms innocent animals into fearsome warriors. A ninja master notices how every transformation destabilizes the balance of nature, causing storms and earthquakes, and decides to send out his best ninja disciples to restore the order. When none of them returns, he is left with his last choice: the young ninja Hiro and his blunt friend Futo. Players control the characters through different worlds using a third-person perspective with a relative amount of freedom to explore the environment. When lost, the characters can meditate to receive a hint and see an arrow that points into the general direction of the next objective.

During the course of the game they will follow the steps of the other warriors and eventually free four of them to make them playable. The player can switch between any character at any given moment. Each ninja has different abilities. Hiro is an allrounder and the only ninja who can use Kuji spells. Unlocked by finding and praying at hidden shrines, spells include fireballs, whirlwinds and the ability to enter a spirit form where animals can be taken over to have them fight. They also make it easier to spot items and collectibles in the environment. Animals are locked up in cages but also appear when an enemy is defeated and they return to their original form. Futo wields a large hammer and is especially useful to engage larger enemies. The other characters that become available during the course of the game are Suzume, a young girl with a flute that enchants enemies when she plays music, Shun, a master with the bow, Tora who thinks he's a tiger and has big metal claws to proof it, and the acrobat Kunoichi with a long spear.

Characters have basic attacks along with a defence breaker to stun enemies and the ability to block. Acrobatic moves include wall jumping, running along walls and hanging from ledges. All characters have a sneak mode where they can hide in the grass or the environment to cause more damage when attacking or to simply avoid confrontations. Health is restored by gathering fruit and there are collectible items in the environments. When new recipes are bought, these items can be mixed into potions, bombs and power-ups. Characters level up to get better abilities and they all have a different focus attack to cause more damage.


Mini Ninjas Windows Suzume plays the flute and incapacitates people with it.
Mini Ninjas Windows The game can be saved at these checkpoints.
Mini Ninjas Windows The inventory shows your inventory - awesome!
Mini Ninjas Windows Futo ponders this quest at a campfire.

Promo Images

Mini Ninjas Screenshot
Mini Ninjas Screenshot
Mini Ninjas Screenshot
Mini Ninjas Screenshot

Part of the Following Groups

User Reviews

Leaves You Wanting More Xbox 360 ETJB (447)

Critic Reviews

Middle East Gamers (MEgamers) PlayStation 3 Oct 07, 2009 8.7 out of 10 87
NintendoWorldReport Wii Oct 08, 2009 8.5 out of 10 85
GameZone PlayStation 3 Sep 23, 2009 8.1 out of 10 81 PlayStation 3 Oct 08, 2009 16 out of 20 80
Macworld Macintosh Aug 06, 2010 4 Stars4 Stars4 Stars4 Stars4 Stars 80 Xbox 360 Oct 09, 2009 75 out of 100 75
Gamer Limit Xbox 360 Sep 16, 2009 7.5 out of 10 75
Gameplay (Benelux) Windows Sep 30, 2009 74 out of 100 74 (UK) Xbox 360 Sep 10, 2009 6 out of 10 60
GameZone Xbox 360 Sep 23, 2009 6 out of 10 60


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Contributed to by Charly2.0 (51391), Sciere (415444) and Sicarius (60744)