The game uses drawn stills to advance the story
The quality of them varies from good to not so good
The "options" available
He doens't look like Tom Cruise...
The first target: Art Falconer
Level 1, a mall
As a mall is a public place, there are several civilians around
A red X flashes, if the player targets a civilian
He was coming right at me!
The enemies leave behind power ups after there "neutralization"
Notice the different animations for firing up ...
... and down
Several weapons are included
The first Boss
And he is down
The next level takes the player through some run down streets
The enemies now have guns
A mixture of civilians and hostiles, careful aiming is necessary
Intense close quarter firefights
Later on, the player will also be engaged by robots
The end of level statistics
Ehm, sorry... ?
The plot thickens
In level 3 the player has to sneak out of the precrime HQ
Some minor puzzles involve shooting at the scenery
Those lasers activate the alarm
The alarm has been raised, accordingly the screen flashes red
In the further stages of the game it is necessary to use cover
Firing from cover
High scores are kept of the players accomplishments