MobyRank MobyScore
Amiga CD32
...
3.7
Genesis
...
3.7
SEGA CD
...
3.2

Description

The Misadventures of Flink is a Jump'n Run set in the fantasy world of Imagica. The evil wizard Wicked Wainwright has captured the four elders and it is up to Flink, a wizard's apprentice, to set them free and defeat Wicked Wainwright.

Apart from the usual platformer elements, the game has a unique feature: Flink's ability to create spells. Whenever the game is paused, Flink can combine three ingredients to create a spell. Ingredients can be collected throughout the game. They are usually carried around by a certain type of enemy or hidden in treasure chests. There are ten different spells, the "recipes" which are contained in scrolls that are given to Flink by rescued elders or found within certain levels. The spells include different attack spells (for example a demon that accompanies Flink and attacks his enemies), a shield spell, a shrink spell, a quick grow spell that lets certain plants grow so that Flink can reach new areas of a level, magic keys that open locked treasure chests and more. Casting spells uses up magic energy that can be replenished by collecting magic bottles or defeating enemies. Similar to the Sonic games, when Flink is hit, he looses all of his magic energy and has only limited time to pick it up again. If he is hit while having no magic energy, he loses a life.

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User Reviews

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The Press Says

GameFan Magazine SEGA CD Jan, 1995 97 out of 100 97
SUPER-NES.COM SEGA CD 2006 8.5 out of 10 85
Game Zero SEGA CD Sep, 2000 20.5 out of 25 82
Joystick Amiga CD32 Apr, 1995 81 out of 100 81
Sega-16.com SEGA CD Oct 09, 2008 8 out of 10 80
Retrogaming History Genesis May 19, 2008 8 out of 10 80
Retrogaming.it Genesis May 19, 2008 8 out of 10 80
Sega-16.com Genesis Oct 09, 2008 8 out of 10 80
GamePro SEGA CD Mar, 1995 3 out of 5 60

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Trivia

This game was developed in 9 months time.


This entry was contributed by Martin Smith (64035) and Supernintendo Chalmers (10819)
 

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