How much time do you spend in each single session when you play games?

Mission: Impossible - Operation Surma

MobyRank MobyScore
GameCube
68
...
PlayStation 2
65
2.9
Xbox
67
2.0

Advertising Blurbs

www.xbox.com:
    Your mission - if you choose to accept it - is to save the free world from certain doom. Ethan Hunt is back in Mission: Impossible - Operation Surma, a stealth action-adventure featuring an incredible arsenal of the latest weaponry, hi-tech gadgets, and mind-blowing disguises.

    Contributed by havoc of smeg (14628) on Jun 22, 2010.

www.atari.fr - GC/PS2/Xbox (French):

    descriptif



    Ethan Hunt revient. Etes-vous prêt à relever l'impossible ?
    Bonjour Ethan,
    Un microprocesseur dénommé ICEWorm désactive les systèmes de sécurité des plus grandes organisations mondiales, permettant à tous les hackers du monde entier d'avoir accès aux informations les plus confidentielles et mettant en péril l'organisation économique mondiale. Toutes nos pistes semblent pour l'instant nous mener vers la Surma Corporation. Votre mission, si vous l'acceptez, sera d'accomplir une série de cambriolages industriels de haut vol. Mais vous ne serez pas seul : toute l'équipe IMF vous accompagnera lors de vos déplacements et vous aurez à votre disposition les armes et gadgets dernier cri mis au point par nos services. Vos capacités à vous déguiser seront également mises à l'épreuve pour réussir ces missions, nécessitant également de la discrétion, de l'exploration et du travail en équipe et le temps joue toujours en votre défaveur !
    Bien entendu, si vous ou l'un de vos agents étiez pris, le Département d'Etat nierait toute participation à ces faits. Ce message s'autodétruira dans 5 secondes. Bonne chance, Ethan.

    charactéristiques



    • Toute l'ambiance Mission : Impossible en jeu vidéo !25 missions uniques dans 6 destinations exotiques,où discrétion, infiltration et action musclée vous seront nécessaires !
    • Un vaste panel de mouvements possibles : Ethan devra utiliser les ombres, éviter les caméras, se déplacer discrètement, attaquer ses adversaires par derrière, cacher les corps et bien plus !
    • Une panoplie de gadgets digne de tout bon agent IMF : photographiez vos cibles pour vous créer des masques,
    • utilisez les dernières technologies audio-visuelles pour identifier vos cibles, parasiter les caméras, estourbir vos adversaires, faire diversion et bien plus !
    • De l'action armée ! Ethan pourra de plus utiliser un grand nombre d'armes à feu et blanches en cas de coup dur (sniper, fusil mitrailleur...)!

    Contributed by Xoleras (66222) on Sep 25, 2005.

www.nintendo.com – GameCube:
    Ethan Hunt returns to make the impossible possible in this slick caper of cloak, dagger and Electronic War Gun.

    Mission: Impossible - Operation Surma sends the ever-evasive Ethan Hunt and his Impossible Mission Force (IMF) crew to international locales to stop the Surma Corporation's latest plans for market domination. This enigmatic organization plans to unleash a lethal computer virus that can disable any computer in the world. One false step, however, and the secretary will disavow any knowledge ... you know the drill.

    Features

    • Third-person adventure with emphasis on stealth
    • Choose different paths to complete your objectives
    • Emphasis on the details. Carry a decommissioned guard to a door and use his hand to activate a biometric ID reader
    • Highly detailed environments and characters put you right in the game.

    In Operation Surma, you won't stumble across an unholy arsenal of cutting-edge weapons to blast your enemies to high heaven. Noise draws unwanted attention to your efforts. Ethan instead prefers silent-but-deadly stealth. Big guns aren't really needed, because Ethan can silently and swiftly disptach a man with his bare hands.

    Where Operation Surma lacks in weapons it makes up in gadgets second only to those of that 00 guy from England. The gadget players will use the most is the Electronic Lock Pick, which allows you to hack into the Surma security systems. Set off an alarm? No problem, hack into the nearest alarm disabler. This gives the all-clear that the intruder has been captured. There's nothing like giving the hapless guards a false sense of security to give you more confidence.

    Ethan's IMF contact lenses display a level map at the screen's bottom left and give Ethan night-vision capabilities to see electronic alarm tripwires and other traps that lie concealed lurk in the gloom. The Electronic War Gun disables surveillance cameras and creates distractions to lure guards from their posts.

    All the gadgets in the world, however, can't help Ethan move undetected from shadow to shadow and take out Surma guards. That's your job. The shadows has different shades, making finding the darkest ones vital. With the help of a stealth meter and a 360-degree view, you hide Ethan in dark corners, then sneak out and surprise unsuspecting guards with quick strikes. You don't want to leave a body in plain view of a security camera, so you'll often need to dump the evidence in the shadows.

    Running and gunning is sometimes a good tactic, but don't overuse it. In an unusual twist, Ethan can try to get the upper hand against Surma by forming uneasy alliances with unsavory characters.

    IMF computer expert Luther Stickell (voiced by Ving Rhames) feeds objectives to Ethan and shows the next objective's location on the map. The interaction between Luther and Ethan can be a bit clunky at times (at one climactic moment, Luther sounds as excited as a wet rag), but Luther is one sharp computer whiz.

    Overall, the tale of espionage has more twists and turns than ten roller coasters. You get assassination, disguises, and more. Is there a mole in the team ...?

    Bottom Line

    The learning curve for the controls is a short. Operation Surma does a good job of challenging you to think of alternative ways to tackle a sticky situation. If you have a hankering for stealth, you'll want to slip into the shadows with this addictive third-person adventure.

    Contributed by Evil Ryu (54193) on Sep 11, 2005.

Press Release - PlayStation 2/Xbox:

    ATARI RELEASES MISSION IMPOSSIBLE: OPERATION SURMA



    Date: December 09, 2003

    IMF Agent Ethan Hunt Infiltrates PlayStation®2, Xbox® and Game Boy® Advance

    LOS ANGELES - Dec. 9, 2003 - Infiltrating stores nationwide today, Atari's Mission: Impossible® - Operation Surma brings all the action and intrigue of the Mission: Impossible movie franchise to the PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft and the Game Boy® Advance. Developed by Atari's Paradigm Entertainment, Mission: Impossible - Operation Surma presents players with a true mission impossible as they become IMF agent Ethan Hunt in an effort to stop the diabolical plans of the Surma Corporation.

    "With Mission: Impossible - Operation Surma, players will be thrust into an authentic Mission: Impossible experience, complete with the latest spy gadgets, stealth action, incredible combat and plot-twisting suspense fans have come to expect from the franchise," said Steve Allison, vice president of marketing, Atari Inc.'s Los Angeles studio. "The stealth action category continues to surprise gamers with new and innovative game play experiences and Operation Surma is no exception. Our unique connection to one of today's strongest Hollywood movie franchises, will complement our focus on delivering incredible game play with all of the powerful lead characters, fascinating villains, elaborate double-crosses and cunning treachery of a real Mission: Impossible."

    In Mission: Impossible - Operation Surma, players step into the role of Ethan Hunt as he traverses the globe uncovering the insidious mysteries behind the malevolent Surma Corporation and its newly developed virus, the Ice Worm, which allows Surma to break into any computer system in the world. Armed with the hyper-cool, super spy technology and weaponry inspired by the Mission: Impossible movies, such as miniature remote-controlled devices, micro cameras, tranquilizing darts and character disguises, Hunt must lead his elite team in preventing Surma Corp. from taking over the world.

    Mission: Impossible - Operation Surma features groundbreaking gameplay that empowers players to choose the tactics and game play style they wish to use in tackling mission objectives. For example, as Hunt, a player can forge an uneasy alliance with questionable characters in order to gain the upper hand against an overwhelming enemy force; or, the player can charge in, blasting away with the latest top secret IMF weapon; or, the player can slide silently in and out of the shadows, penetrating enemy lairs unnoticed.

    Ultimately, the nature of the adventure lies in the player's hands. Ving Rhames, who played Luther Stickell in both Mission: Impossible feature films, reprises his role by lending his voice and likeness in the game. As part of the IMF team assigned to assist Ethan Hunt in his efforts, Luther will provide critical mission intelligence, hack security systems and generally sweep target areas clear of enemy detection devices, thus allowing Hunt to penetrate more effectively.

    Mission: Impossible - Operation Surma Features:

    -Open-Ended Gameplay: Players will be empowered to play the game the way they like. Take out a guard and dispose of his body, sneak behind the guard and slip by unnoticed, distract the guard to another area, tranquilize the guard remotely or even take him prisoner are just a few options at the players disposal for nearly every situation.

    -Super Spy Gadgets: As with any Mission: Impossible, the gadgets are where it's at. Operation Surma will put dozens of super-cool gadgets at players fingertips, including: The Wasp, a miniature remote-controlled "bug" with a devastating "sting"; a directional microphone used to overhear distant conversations; binoculars featuring a digital camera for evidence gathering; Electronic Warfare darts for disabling critical electronic devices; and, much more.

    -Agent Moves and Abilities: As Ethan Hunt, players will have at their disposal all the moves that any respectable super agent has spent years perfecting, including: vaulting and mantling of objects; hand walking on ledges; wall hugging through tight spaces; crouching and creeping to keep a low profile; hand-over-hand maneuvering on pipes and girders. In addition, players will be able to execute numerous stealth disabling, restraining and finishing maneuvers on enemy characters.

    -Gameplay Locations: Led by Mission Commander Swanbeck, players will follow clues and undertake missions in exotic locations around the world, including: the Los Muertos research facility in the southwestern United States; Sansara Prison in Northern Africa; and, Yugaria, a fictional eastern European country.

    Mission: Impossible - Operation Surma is now available at retail stores nationwide with an estimated retail price of $49.95 and an ESRB rating of "T" for Teen. Additional information about Mission: Impossible - Operation Surma can be found online at www.mi-game.com.

    About Atari, Inc.
    New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles include hard-core, genre-defining games such as Driver’, Enter the Matrix’, Neverwinter Nights’, Stuntman’, Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and children's games such as Backyard Sports’, Nickelodeon's Blue's Clues’ and Dora the Explorer’, Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.atari.com.

    About Viacom Consumer Products, Inc.
    Viacom Consumer Products, Inc. merchandises properties on behalf of Paramount Pictures, Paramount Television, Viacom Productions, and Spelling Television, as well as third-party properties. Viacom Consumer Products, a unit of Viacom Entertainment Group, is a subsidiary of Viacom Inc. ®, & © 2003 Paramount Pictures. All Rights Reserved. Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.

    # # #

    Contributed by Xoleras (66222) on Aug 15, 2005.

Atari Australia Press Quotes - Xbox:
    "Coincidentally or not, MISSION IMPOSSIBLE has quite a bit in common with SPLINTER CELL. From the moves to the mood of the game. However, this is a good thing. Getting a chance to sneak though the world of Mission Impossible is a tempting prospect that we can't wait to try out." - Gamepro.com

    "Mission Impossible uses a solid graphics engine that draws relatively large environments and characters without too much trouble.. what's already in place is looking pretty good." - IGN.com

    “It’s stealthy, it’s licensed and damned if it doesn’t look like an excellent game. And there can never be enough stealth gaming.” - Official Xbox magazine

    "While Operation Surma has definitely "borrowed" more than a few ideas from Splinter Cell, I still think that the game does a good job of adding on to previous ideas and expanding them. In this way, the game creates an experience that I believe is unique. If you were a fan of Splinter Cell, I think you should check this one out. It may be just what you need to stop your stealth cravings." - Worthplaying.com

    Contributed by Xoleras (66222) on May 11, 2004.

Atari Australia website (for Xbox):
    DESCRIPTION:

    Ethan Hunt is back in Mission Impossible: Operation Surma, a stealth-action adventure filled with the latest weapons, hi-tech gadgets and a wide variety of mind-blowing disguises. Ethan and his IMF team travel to exotic locations around the world in an effort to thwart the diabolical Surma Corporation’s attempts at global domination. You’ll need to depend on stealth, exploration and teamwork to achieve time critical objectives. Your mission, should you choose to accept it, is to save the free world from certain doom!

    With the primary focus on stealth style game-play, Mission Impossible distinguishes itself from other stealth games with more hand-to-hand combat capability along with ranged combat and action oriented puzzles and sequences. The game is 55% stealth, 25% ranged combat and 20% action puzzles. Then there are the Mission: Impossible gadgets and cons....

    The high level plot is: Simon Algo has taken over an eastern European country and built a conglomerate of high tech companies used for researching and developing all kinds of modern weaponry, including the Ice Worm Virus Case

    GAME FEATURES:
  • Using the Ice Worm, Algo has become extremely powerful and apart from having infiltrated the IMF, he is starting to cause a serious threat for peace in the region
  • Ethan Hunt’s mission is to gather information of SURMA’s structure, defuse Algo’s plans, destroy all his facilities, eliminate Algo and his aides, while in the same time keeping the technology from leaking out into the wrong hands
  • Control the gameplay with multiple paths toward completing each mission
  • Utilize classic IMF-style gadgets including scanners, inner-ear communicators and mind- blowing IMF disguises
  • The game provides the player with a strong feeling of being an IMF agent by emphasizing stealth, time pressure, mission goals, high tech gadgets and team work with fellow agents.
  • Tackle missions in exotic locations including the Middle East, Rome and Eastern Europe

    Contributed by Xoleras (66222) on May 05, 2004.

Back of Case - PlayStation 2:

    Your Mission,

    should you choose to accept it...

    Agent Ethan Hunt is back in an all-new Mission: Impossible stealth-action adventure featuring an incredible arsenal of the latest IMF gadgets, weapons and disguises!

    Use the shadows to infiltrate.

    Apply a diverse array of stealth tactics.

    Choose from a wide variety of IMF gadgets and weapons.

    Guide your IMF team through action sequences inspired by the Mission: Impossible movies.

    Contributed by Corn Popper (69780) on Apr 03, 2004.