Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Mobility: A City in Motion

Mobility: A City in Motion Screenshots

Windows version

Mobility: A City in Motion Windows Title screen

Title screen

Mobility: A City in Motion Windows Game mode selection

Game mode selection

Mobility: A City in Motion Windows A small residential area

A small residential area

Mobility: A City in Motion Windows Traffic is becoming a little stuffed for a residential area...

Traffic is becoming a little stuffed for a residential area...

Mobility: A City in Motion Windows Once all buildings are filled to the max, it means jobs and residences are stretched to the maximum, and new zones need to be opened.

Once all buildings are filled to the max, it means jobs and residences are stretched to the maximum, and new zones need to be opened.

Mobility: A City in Motion Windows If the player is losing money, the game will provide a warning soon enough

If the player is losing money, the game will provide a warning soon enough

Mobility: A City in Motion Windows City indicators show what can be improved in the city

City indicators show what can be improved in the city

Mobility: A City in Motion Windows Schools require slower streets, so they should be placed in somewhat retracted streets

Schools require slower streets, so they should be placed in somewhat retracted streets

Mobility: A City in Motion Windows Several research items will improve the efficiency of a city

Several research items will improve the efficiency of a city

Mobility: A City in Motion Windows building a new school next to a residential area

building a new school next to a residential area

Mobility: A City in Motion Windows Creating a new line is a matter of creating stations (or taking advantage of the already existing, link them, and putting enough vehicles so the line is never overcrowded)

Creating a new line is a matter of creating stations (or taking advantage of the already existing, link them, and putting enough vehicles so the line is never overcrowded)

Mobility: A City in Motion Windows By subsidizing these vehicles, the town gains efficiency

By subsidizing these vehicles, the town gains efficiency

Mobility: A City in Motion Windows Another city, a lot larger, but with plenty of traffic problems waiting to be solved.

Another city, a lot larger, but with plenty of traffic problems waiting to be solved.

Mobility: A City in Motion Windows Zooming in allows to see very tiny detail put into the game

Zooming in allows to see very tiny detail put into the game

Mobility: A City in Motion Windows "Alternative concepts" are expensive to setup, require a lot of study to be effective, but provide steady income and solve many problems in the city.

"Alternative concepts" are expensive to setup, require a lot of study to be effective, but provide steady income and solve many problems in the city.

Mobility: A City in Motion Windows Trains are even more expensive, require even more study, but move even more people.

Trains are even more expensive, require even more study, but move even more people.

Mobility: A City in Motion Windows Some scenarios feature scenarios where the player has to solve problems around the city.

Some scenarios feature scenarios where the player has to solve problems around the city.