Solomon's Key for the NES was released in Japan on this day in 1986.

Monaco Grand Prix Racing Simulation 2

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Description

The sequel to F1 Racing Simulation recreates the 1997 season, featuring 17 authentic tracks, 11 teams and cars with their 22 drivers. The Monaco license is used, although the teams themselves are not licensed. A total of 22 camera views are provided.

Telemetry is stored and analysed in a similar way to Grand Prix 2, and physics are modeled to be realistic. There are eight different modes to race, the new ones being a career mode in which you start with a poor team and must drive well enough to earn competitive rides, and scenarios recreating key races for particular drivers. Returning from the first game are Time Attack, a full championship, and a 50s retro mode. There is also a track editor to create your own tracks.

Screenshots

Monaco Grand Prix Racing Simulation 2 Windows Title screen
Monaco Grand Prix Racing Simulation 2 Windows View of front right wheel
Monaco Grand Prix Racing Simulation 2 Windows Main menu
Monaco Grand Prix Racing Simulation 2 Windows When it's green, race starts

Alternate Titles

  • "Racing Simulation: Monaco Grand Prix" -- Alternative French PlayStation title
  • "Racing Simulation 2" -- German title
  • "Monaco Grand Prix" -- Console Title

Part of the Following Groups

User Reviews

A very good, but often overlooked, Formula One simulator Windows Adam McMillan (195)

The Press Says

GamePro (US) Windows Jan 01, 2000 4.5 out of 5 90
Power Unlimited Windows Nov, 1998 9 out of 10 90
Consoles Plus Dreamcast Oct, 1999 90 out of 100 90
Power Play Windows Oct, 1998 85 out of 100 85
Super Play Nintendo 64 Jun, 1999 85 out of 100 85
Absolute Playstation PlayStation May, 1999 85 out of 100 85
PC Gameplay (Benelux) Windows Nov, 1998 81 out of 100 81
PC Accelerator Windows Jan, 1999 8 out of 10 80
GameSpot Dreamcast Sep 22, 1999 7.4 out of 10 74
neXGam Dreamcast 1999 7 out of 10 70

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Trivia

Ubisoft did not have the official FIA license. Therefore they licensed only the Monaco track and named the game after it. All other F1 tracks are also included, but using different names.
Contributed to by Kasey Chang (3654), Xoleras (66247) and vedder (20150)