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DescriptionThe sequel to F1 Racing Simulation recreates the 1997 season, featuring 17 authentic tracks, 11 teams and cars with their 22 drivers. The Monaco license is used, although the teams themselves are not licensed. A total of 22 camera views are provided.
Telemetry is stored and analysed in a similar way to Grand Prix 2, and physics are modeled to be realistic. There are eight different modes to race, the new ones being a career mode in which you start with a poor team and must drive well enough to earn competitive rides, and scenarios recreating key races for particular drivers. Returning from the first game are Time Attack, a full championship, and a 50s retro mode. There is also a track editor to create your own tracks.
- "Racing Simulation: Monaco Grand Prix" -- Alternative French PlayStation title
- "Racing Simulation 2" -- German title
- "Monaco Grand Prix" -- Console Title
Part of the Following Groups
|A very good, but often overlooked, Formula One simulator||Windows||Adam McMillan (195)|
The Press Says
|Gamezilla||Windows||Aug 30, 1999||89 out of 100||89|
|PC Player (Germany)||Windows||Oct, 1998||89 out of 100||89|
|PC Action||Windows||Oct 21, 1998||87.5 out of 100||88|
|Super Play||Nintendo 64||Jun, 1999||85 out of 100||85|
|IGN||PlayStation||Jul 15, 1999||8.2 out of 10||82|
|Computer Gaming World (CGW)||Windows||May, 1999||80|
|Video Games||Dreamcast||Oct, 1999||79 out of 100||79|
|neXGam||Dreamcast||1999||7 out of 10||70|
|Adrenaline Vault, The (AVault)||Windows||Jun 23, 1999||60|
|Planet Dreamcast||Dreamcast||Oct 13, 1999||3.5 out of 10||35|
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TriviaIn the German gaming magazine PC Player (issue 01/1999) Monaco Grand Prix Simulation 2 was named as "Best Racing Game in 1998".
Nintendo 64 Credits
Software Project Manager:
Lionel Bouchet, Jean‑Gael Brard, Bertrand Carré, Yann Courties, Laurent Halter, Olivier Munier, Olivier Pesle, Norbert Redon, Jean‑Christian Sokol, Philippe Thibaut, Fabrice DécréauRacing Games Software Manager: